Lots of things to reply to:
Well.. here's my attempt VV... let me know what you think.....
Some stats to me there seem a bit low.. like AC.... for a God(dess) that is.. and saves.. I can't even make the save for my own firestorm spell for example... I think some aspects of the rule set need to be upped a little... the two mentioned above being the most predominant that I can see thusfar...
just some food for thought heh...
I think it's cool! Although remember to add your charisma modifier to AC and Saves. I think I didn't paste that part when I copied the rules.
Special abilities are to be DM approved, as for example, the fast regeneration, instead of 15 HM could allow just 5 per special trait point, and you'll have to spend 3 points to get the 15.
Also, list your domain spells
The DC for spell like abilities is 10+ Level of the spell+CHA mod+ Divinity ranks+Feat. I'll suggest ability focus on some of your abilities, to raise the DC. Note that caster level for spell like abilities granted by special traits and for spells from the domain is 10+ divinity rank
Also on Special traits. Why does your fire elemental god has drain energy and level drain and all that?
Remember to not override your spell like abilities with your at will spells from your domain lists.
First Questions:
1) VV how did crazymonkey come up with these numbers? hp-160 base skill points-184?
2) and a +20 BAB does that mean +20/+15/+10/+5??Also not all gods are warriors so I will be adding a HR here
3) it seems that the system let's you make a character with the race being Outsider and you add A Divine template(Immortal) to that to get ECL +20 and then pick your class, or am I off base?
1) Drawn from the 20 levels in outsider
2) Yes, it means that, since the class levels at 20 are all the same, and adding a 1 level of epic character class adds +0 to BAB.
3) Yes at soe extent, as Rathan did with his character, he gave it Fire, Evil and Chaotic subtypes, which are the ones that really count.
Also your modifications seems cool, and as I said overe there, the bonus to AC was ment, but I forgot to add it.
HM... one last thing I wanted to mention... can we take the Fire Resistance out of the lineup please?
As everything, I think that it should not be taken out of the game if the role of the god is, for example, a god of water, or a god of stone.
Of course my plant god won't have nothing like fire resistance. As far as its applicable and reasonable for the flavour, I think it should not be excluded.
If you meant the 5 fire resistance, it should be changed depending on the gods. your god could have a 5 resist to magic, mine to electricity, etc.