(1) Looting isn't the only reason to search a downed enemy. IMO, discouraging searching (as opposed to looting) is taking a lot from the game.
Laugh!I especially like the name "Dungeons and Dragons" because it sounds like a game I am familiar with, it has nostalgia value, and it is sort of a leading industry name.
3) Removing iterative attacks. In high level 3e I found that it made fighters and their ilk the gods of combat, and even the most experienced wizards just had to stand back and watch the fighters demolish foes. I like that everyone is more on the same page there (and it promotes more mobile combat than a typical 'stand still and full attack' option.
I am not sure that actually happened. I played 4E monthly for about a year and, at low levels at least, extended rests to regain dailies and item uses were just as common as they were in previous editions.
As an aside: the key to solving the 15 minute adventuring day is to not let the PCs to rest safely whenever and wherever they want, and that requires a living, breathing adventuring setting.
I agree. 4e took one big step forward by providing a reason to fight on (an AP every second fight), but simultaneously took a step backward by providing more reason to take an extended snooze (a free AP).To that end, I still hold that the 15 minute adventuring day is a problem inherent in the system, and that 4e takes tentative steps towards solving it. They still haven't succeeded, unfortunately, but they've got a rabid player base to please, after all.
- Dead levels are essentially non-existent.
Well, it never bugged me, but it cannot be argued that there were levels at which PCs got only minimal bennies- a few HP and skill points- as opposed to the game's hallmark abilities (spells, feats)."Dead levels" is, I think, one of the biggest lies perpetrated about 3E. For example, to me Fighters had no "dead levels". They got the class feature "+1 bonus to attack" at least every level.
It's just +1 what I already do. That's not as exciting or rewarding as more spells or new abilities."Dead levels" is, I think, one of the biggest lies perpetrated about 3E. For example, to me Fighters had no "dead levels". They got the class feature "+1 bonus to attack" at least every level.