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    Scale Mail Armour Check?

    This, plus it offers two very distinct choices at the "true" Heavy Armors end of the scale. Plate is simply tank-like, with significant [-2!] Skill penalties (that don't go away even with the Specialization feat) and a huge (for 4e) -1 move that likewise can't be escaped. While it might seem...
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    Yet another multiclassing fix...

    This looks like the absolute best set of House Rules for multi-classing that I've seen. I agree that the benefits of MC appear a bit too front-loaded, with vastly diminishing returns by the time you've spent all the Power Feats and given up a normal Paragon Path. with that all said just a...
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    Orb of Imposition: How's it work?

    The key here is the word "Effect" which refers to a distinct gameplay mechanic (ie. the whole Hit vs. Miss vs. Effect trinity of either/and/or attack results)... the unfortunate thing is that for the Ray of Frost example, there is no "Effect," rather the Slowed is a function of first "Hitting"...
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    Start with TWO 8's?

    Somewhere, a DM of an insufferable min-max group (or a regular joes group with 1 ubermunchkin min-maxer in it) just got a huge chubbie, and has no idea why.
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    Warlocks Damaging Themselves? Possible? (Temporary HP Discussion Too!)

    I second the comment about Warlocks being closer ranged than you seem to think. In addition to the comments about Prime Shot (and laying down a Curse requiring you to closest to the target you actually want), the powers also say a lot about the play style. In general, a Fey Pact Warlock would...
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    Poll: Which Wizard 5th daily is best?

    Yeah, take a feat and maximize your potential options... and that's the perfect answer coming from a Red Mage! (cool avatar Destil!) Personally though, I would already be suffering cranial problems just deciding between the TWO daily powers regularly, so I'll have to say split the difference...
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    PVP/Penny Arcade 4E Podcast from WotC

    As an avid fan of PA, I have to say that this is simply incredibly cool. It's also awesome PR for everyone involved, good for all of them. But just one problem: Wizards really has to put these out faster than once a week! I mean, 4e is what, 5 days away now? (officially, I mean)
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    How are you going to fix half-elves?

    To tell the truth, I am personally still impressed by how many versatile options a 1/2 Elf player can pick up with that Encounter power, especially now that we know it's not limited to within the same power source. While the Human receives another At-Will, the fact it's within the same class...
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    I also have the books [merged] (info on upcomming Power sources and more)

    Thank you baberg! I'm absolutely pumped, to say the least, especially that they're bundling up groups of bonuses into a single Shifter trait. I hope they eventually bring back the Dreamsight trait, I really felt it added a great "Primal Druidic" flavor to them as a race... and would fit well...
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    I also have the books [merged] (info on upcomming Power sources and more)

    In the name of the Dragons, both Above and Below, any general info on the mechanics of Shifters, Changeling and Warforged as PC races would be gloriously awesome. If the mechanics are sound for these races (especially Shifters) they will be making solid appearances in my WIP homebrew campaign...
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    Just posting to make you all jealous, I HAVE THEM

    x2, with Cheese. ;) Anything, just a generic overview of what they do. And thanks for putting up with all of us unfortunate forum denizens!
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    May previews

    All I have to say is... that's a whole lotta WAAAAGH to be had in just 3 pages! I'm extremely excited about what they're doing to humanoid enemies in this edition. Orc Bloodragers who cause 5 extra damage and heal 10 every time they hit a bloodied PC? Bring it on! It's a delightful bit of...
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    D&D 4E Are 4E Paladins and Clerics MAD?

    Rangers and Rogues are, indeed the :Dex.
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    D&D 4E Ninjas and 4e

    I died a little bit on the inside, laughing so hard at this post. Congratulations Masquerade. Also, I completely second Dragonborn's hope that throwing stars (Shuriken apparently, judging from the Rogue preview) are useful, damaging weapons. Ninja out!
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    D&D 4E Firearms for the 4E Game (Contributions Welcome)

    Another thing you could do is just increase the Proficiency bonus for the Blunderbuss (not as much need for a precise aim, but shorter ranged to compensate) and maybe add an effect along the lines of: :area: Secondary Attack: On a hit, choose one target adjacent to your primary target. And...
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    D&D 4E 4e Monster Manual excerpt

    I'm still stunned in awesomeness at the War Devil's sample encounter. This is what I'm talking about, a true army of Devils swarming the PCs... Throw in a Pit Fiend in a few levels and start summoning/exploding minions for more beautifully orchestrated chaos. The (apparent) fact that the...
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    Dragonborn Info

    LOL, that reminds me of :Pukes his brains out: :\ That movie killed my childhood
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    Dragonborn Info

    heh, well if I really had to guess(don't have access to any kind of zoomed-in text like the OP, just personal opinion/possiblity) I would say that Draconic Heritage will probably allow you to use either your Strength or Charisma modifiers instead of Constitution for... Healing Surges per day...
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    Dragonborn Paladin "Pre-gen"

    For the question about Defenses, why is that necessarily so? Every other class receives a total of base +2 to their Defenses (either two +1s or a single +2). The exception is the Ranger who has been reverse-engineered to have an extra point to Will, which IMO is probably more an Eladrin racial...
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    Dragonborn Info

    Me Too~! :D
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