L
lowkey13
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I'll take your dagger +2, +3 vs. creatures larger than man-sized and RAISE YOU a Sword +1, +4 vs. Reptiles.
I always figured it was inspired by Sting, Orcrist and Glamdring in The Hobbit.I was reading an OSR book last night and it reminded me of something I loved but had forgotten about: all those +1 swords that would be +3 or so vs. a specific type of foe. I loved that sort of weird granularity, ... It was so weird and arbitrary...and glorious!
...that fits the MO of Orcrist the Goblin-Cleaver, in reverse, right?In an old campaign, I had a hobgoblin chieftain come with a longsword+1, +2 vs dwarves. The party defeated him, but the ranger claimed the sword (named Dwarfsbane or something predictable). It glowed in the presence of dwarves, so he was often teasing the party dwarf with it.
1. Chargen. I understand that there are many people who enjoy chargen as its own mini-game. That love to plot out their characters and their choices from level 1 to 20. That enjoy the session 0 / day of creating the characters as much, if not more, than the adventuring. That can't wait for every new ability you get with each level.
I am not that person. I mean, sure, it was fun for a little while. But you know what's even more fun? Creating a character in under 3 minutes. Not worrying about leveling a character. That's fun- more time playing, less time working on the character.
4. Class Niche Protection. This seems like a small thing, but it isn't to me. 5e tries to straddle the line between having classes (like traditional D&D) and having the classes not really matter (by having archetypes that bleed into each other, easy MC'ing, and feats), so you can end up with multiple ways to "build" the same concept.
You know, these threads always make me feel like something of an outsider in the OSR community, like I don't know what the OSR is or maybe I'm just really bad at it, because I'm not interested in Fantasy ****ing Vietnam and my "old school" is 2e AD&D after TSR's wheels fell off. I love the OSR, but it seems like everything the OSR community loves about the OSR are the things I think modern D&D actually did better.
While I love 1e and BECMI and OD&D, I do think 2e deserves a place at the OSR table. If we date the OSR as beginning with Hackmaster in 2001 (though I'm sure that's a debatable point), by now 2e has been out of print longer than 1e had been out of print at the point when the OSR began.
Heck, that's when I gave up on D&D for about 5 years.You know, these threads always make me feel like something of an outsider in the OSR community, like I don't know what the OSR is or maybe I'm just really bad at it, because I'm not interested in Fantasy ****ing Vietnam and my "old school" is 2e AD&D after TSR's wheels fell off.
Hackmaster? /2/e A&DD?Hell, if we're going to mark the OSR by the publication of Hackmaster, the means that the very first retroclone was based on 2e.
I'll take it.