D&D 4E Running player commentary on PCat's 4E Campaign - Heroic tier (finished)


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Piratecat

Sesquipedalian
Our schedule got shuffled due to real-life issues. We play this Thursday.

I have been taking lessons on skill challenges from Fajitas, who used to play in my old campaign before he moved to LA and started his own superb group (he's Spyscribe's DM.) In one of the upcoming sessions I'm going to try one that is more explicit and gamist than I'm used to, but which may be a lot of fun. Finally after 25 or so 4e sessions, I may be figuring out how to make the darn things really cool. We'll see.
 


TarionzCousin

Second Most Angelic Devil Ever
Any links you'd care to share?
Yeah, request seconded. I've read all of Mearls' articles on the subject, but the one skill challenge I put to my group didn't go over well. The other 4E DM hasn't had any in his modified Rise of the Runelords game I play in, and nobody is missing them.

I like the concept of skill challenges and think that done correctly they should add to the fun factor, but I haven't seen it in play. :.-(
 



Aravis

First Post
I look forward to hearing about it. I've not been able to make any non-sucky skill challenges so far :(

PCat's skill challenges up to last night had been mostly behind the scenes. I can't really tell if they were good or bad, as they were largely embedded in role playing in a way that they did not seem like a skill challenge.

Last night changed all that in a BIG way...and it was anything but sucky!

--Aravis

PS: I will let PCat describe it as he has the sheets he handed us describing it and I might forget something.
 

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