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Iron DM 2009 - FINAL MATCH - it's over!

Me too, Iron Sky. I can't do worse than last round! And I hope to do much, much better. As for timing, I'm less available on the weekends than I am during the week. At least, currently, that's the case.
 

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Wik and Atras,

let me know if Thursday at noon works as a start time for the two of you. if you both post in the affirmative, then that's when I'll set up your ingredients.
 

Sounds good to me. I have a couple things I need to do thursday night, but I'll have more than enough time to get it done either late thursday or early friday. Looking forward to it!
 

CleverNickName, I really enjoyed the stringing together of beetles, hearts, and feathers through Ancient Egypt. It was a beautiful, evocative way to put the adventure together.

Also, the Scarab Dragon is seriously cool. I'll have to yoink that.

The whole use of a Bottomless Pit was, in my opinion, the hardest to come up with ideas. Yes, the whole "falling down a bottomless pit" is cool, but the logistics of one are hard, and can usually be approximated with "falling down a snake-filled pit" or "falling down a really deep pit" without it being bottomless at all...

Although, I suppose there is a demiplane that would be entirely a bottomless pit, the whole culture flying around to help each other, all the while just falling forever... generations falling forever...

Anyway, thank you for the compliments, CleverNickName. I enjoyed the challenge.
 

If this post gets me banned, so be it; I'm kinda peeved right now.
Chin up, E-Dragon. I just got voted off the island myself, and it stings.

The thing to keep in mind is that one judge not liking your entry does not make it worthless. Did you enjoy writing it, at least? Did you like the challenge of working against a deadline and trying to find common threads in your ingredients? Who cares what the judge thought about your entry? If you had fun, you should keep playing.

But wow, dude. You gotta check that temper.

For what it's worth, I liked both entries. I probably won't have my party of adventurers being seduced on the surface of Haley's Comet anytime soon, and I will never, never, ever start an adventure in a tavern. But I thought that both adventures told a solid story, had clear challenges, and made good use of the ingredients.

Only one can win, though, and I thought that Iron Sky's adventure showed more imagination and creativity. "Utreyal's Revenge" had a comet in the sky; "The Children of Death" put the party in the sky with the comet. So I agree with phoamy's ruling.

And I'd be happy to face you in a future Iron DM competition, if you decide to come back. Three-Fivers like us have got to stick together.
 
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CleverNickName, I really enjoyed the stringing together of beetles, hearts, and feathers through Ancient Egypt. It was a beautiful, evocative way to put the adventure together.
Thanks. That was a seriously hard set of ingredients to work with. I think that I am going to add some polish to "The Heart of A'nen," and run it as a sandbox game sometime. Like the lolcats say, it haz a flavor.

Also, the Scarab Dragon is seriously cool. I'll have to yoink that.
Just be sure to check the math first. ;)

I was really happy with the way that turned out. It has me thinking about putting together a whole set of "vermin dragons" that spit swarms of bugs instead of lightning or acid. A Centipede Dragon that spews swarms of squirming, skittering bugs all over you? A Spider Dragon that smothers you in a twitching mass of glossy black widows? (shudder) Mmmm...

The whole use of a Bottomless Pit was, in my opinion, the hardest to come up with ideas. Yes, the whole "falling down a bottomless pit" is cool, but the logistics of one are hard, and can usually be approximated with "falling down a snake-filled pit" or "falling down a really deep pit" without it being bottomless at all...
I agree. That's why I had to put a gate to another plane in the bottom. Yes, it was "window dressing" as Nifft said...but I didn't know what else to do.

There is a place on the northwest side of Pikes Peak that is called The Bottomless Pit...I lived in Colorado Springs for six years, so that was the first thing I thought of when I saw that ingredient. I suppose that was what I was trying to go for more than anything...a landmark that the locals call a bottomless pit, but really isn't. But either way...gate to another plane, local hole in the ground, it's weak.

Good luck in the finals!
 
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I agree. That's why I had to put a gate to another plane in the bottom. Yes, it was "window dressing" as Nifft said...but I didn't know what else to do.
Well, just off the top of my head, you could have made the bottomless well into the thing the PCs have to enter to get into the other caves. The mummy won't go in the water, and her servants are beetles (not exactly water-compatible either), so having the PCs use the elemental plane of water gates to sneak behind her defenses could have been cool. It would remind me of that James Bond movie, anyway.

Cheers, -- N
 


I can't stop lurking these Iron DM threads! Drama, Suspense, Envy, Lust, Mystery...

Oh and I think I'll be starting up a fan club now: Go Invino!
 


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