If it feels like playing a video game, it's not worth it usually because, while I like video games, it's much longer between my turns now. People in general (not all, mind you) like a more immersive and simulationist approach in their tabletop RPGs that video games cannot provide. It doesn't have to be even majorly simulationist, but if it feels like a video game to them, in any general sense, it's a drawback. Why should they play it, when they can just play a video game and have their turns accrue at a constant rate, rather than wait in combat for it to come back around again?
The issue isn't with whether or not video games are good or bad, it's about whether or not it feels like something that you don't want in your tabletop RPG, which is highly subjective. So, while you may like a video game feel in your game, or you may not, others will always disagree with you, to varying degrees, and in different proportions.
That's fine. However, saying something feels like something else communicates just that: a feeling. It's akin to saying "my job feels like I'm playing a game, not working." It's not necessarily a bad thing when you communicate feeling. Yes, if you said "seeing my family feels too much like going to my job," it'd have a negative connotation, just like when people say something is too "video-gamey." However, it doesn't mean they dislike video games, just that it's not what they're looking for right now.
Example, building on the above: I have varied interests, from playing games to philosophy to writing short stories. Right now, I want to talk about philosophy, and I'm debating where to go. First, however, here are some givens about my life:
1) My job feels like I'm playing a game, not working. I enjoy my job quite a bit.
2) Seeing my family feels too much like going to my job. I enjoy seeing them, but it's always just playing games.
3) My friends have similar interests to me.
Looking at the above, we can see that while I enjoy going to my job or going to see my family when I'm in the mood to play a game, I probably wouldn't want to do so when I'm writing short stories or when I want to discuss philosophy. It's not that I dislike my job or my family- in fact, it's quite the opposite. It's just that when a certain mood strikes, it's no longer ideal, and my enjoyment can be met by pursuing another activity, such as seeing my friends.
Saying that something is "too video-gamey" might rub you the wrong way, but it's supposed to get across a feeling. It's not any sort of slight against video games inherently. Yes, many people who say that will not enjoy video games, though it's not inherent to the statement itself. And, even if you feel it's not specific enough (even though it's usually used to communicate feeling or mood, which is hardly something that is easily discussed logically in dialogue), if you ask for reasons, it does indeed enhance communication, rather that detract from it.
Of course, these are just my views. Everyone has their own. In the end, though, play what you like
