[LPF] Ryall's Estate

Feeling the wolfhound's teeth nick his magical armor as sidesteps its bite, Quioan silently expresses his gratitude for its presence. Ducking around a tree, he raises his bow and fires again at the dog, hoping to be able to thread his arrow through the trees. The instant the arrow leaves his hands, Quioan retreats, hoping to put some space between him and the attacking hound.

OOC: Attack (+5 Dex, +1 MW, +1 PBS): 1d20+7=20
Damage (+2 Str Bow, +1 PBS): 2d6+3=7

Move to H32, or thereabouts.
 

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Relic doesn't hesitate upon seeing his friend bleeding. He moves to the edge of the house to where he can see the ranger, his fingers dipping into his pouch sending sand and petals flying as arcane words spill from his mouth with a disturbing lullaby rhythm. He raises his hand towards Caan and a cricket springs towards him charged with a spell of Sleep.

[sblock=Actions] Relic moves to O14, hopefully drawing the next shot and benefitting from cover unless Caan moves into line (though he seems to just fall short of being able to do that). He then cast Sleep on Caan. Hopefully he's not lvl 5! Fingers crossed on the Saving Throw!! [/sblock]
 

"Oh my... 貧しい萱草"

Kazanto slithers from the trees and starts toward the house. Red light pours from her eyes and mouth as she approaches.

(double move toward Daylily.)
 

OOC: I'll be gone from Friday night to Sunday night once again. I think it's safe to say I'll be holding next's rounds action until after IVV, however, so I don't think I'll be slowing things down too much.

Three rage rounds left. Let's git-r-done.
 

Daylilly caves in the skull of yet another wolfhound, and retreats behind the house to collect himself and call threats to Caan while Relic begins chanting and sends his enchanted cricket billowing across the field on a bed of sand and rose petals. Kazanto, the red light of her battle tongue once again present, makes her way toward the wounded Daylilly, though her limited ability to navigate on land leaves her still short of her goal.

Quioan scrambles to put shooting distance between himself and the dog. It snaps at his retreating figure, but once again the elf's protective magics intercede between his flesh and canine jaws. Quioan launches another giant-sized arrow, but as he feared, the obfuscation of the forest makes it too difficult to properly aim, and his shot merely splits a small sapling.

"You couldn't leave well enough alone!" Caan yells back to Daylilly's threats. "I had a great little scam going on here, and no one was getting hurt. And I could have kept on with it, too, if it weren't for you meddling adventurers--"

At about this time, Relic's cricket lands at Caan's feet, it and the rose petal disappearing in a small puff of sand. Caan shakes his head, fighting, calling out, but his words begin to slur...

"...meddling adventurers, and your ... talking ... fish," With this last, Caan's eyes flutter closed and he falls to the ground.

The remaining wolfhound, seeing its master fall, howls, rushing frantically to the fallen man's side. It crouches down, bearing its teeth and growling protectively.

GM: PCs up


[sblock=crunch]Daylilly: kills Wolfhound 3, moves to N14

Quioan's turn required some improv. The fluff describes two moves and an attack, which isn't possible. The crunch shows the attack prior to the move, but "Ranged weapons are thrown weapons or projectile weapons that are not effective in melee." (source, emphasis mine)

In order to attack with the bow, Quioan has to move out of melee range, which gives the dog concealment. Since a single move keeps Quioan in PBS range, I went with move then attack. The movement provokes AoO. Also, I couldn't find a route that got you to H32 within your 30' move rate, so I went with G32:

Quioan: moves to g32, provokes AoO

AoO vs. Quioan (1d20+2=18, 1d4+1=4)

MISS

Quioan ranged attack, 20% miss chance from concealment

Concealment miss chance (miss 1-20) (1d100=4)

MISS

Relic: move to O14, cast Sleep

Caan: Will Saving Throw vs. DC 15

Will Save DC 15 (1d20+2=5)

FAIL, Niam Caan is now asleep and prone. (rassumfrassumsleepspell :p)

Kazanto: Double move to I10

Enemy actions:

Wolfhound 2 Runs (4x movement, straight line) to U23[/sblock]


[sblock=Status]All: Resistance +1 saves
Daylilly, Kazanto, Relic: Bless (+1 attacks)
Quioan & Relic: Mage Armor +4 AC
Quioan: Gravity Bow
Daylily: Rage 3/6 HP: 6/16
Wolfhound: Loses Dex bonus to AC from running
Niam Caan: Unconscious, Helpless, Prone.[/sblock]
 

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OOC: Sorry about the confusion, jk - I didn't realize I couldn't fire a bow into an adjacent square. Also, the movement issue was due to me not knowing how to count diagonals. Thanks for just making a call on both; apologies for being the newbie of the group.

jbear, you and that sleep spell are just amazin'.


Emerging from the forest, thanking the Dream-Giver that he could do so on his own power, unscathed, Quioan called out with jubilation to Relic: "NICE enchantment, old dog!" Planting his feet, he sighted his bow and fired, watching the arrow enlarge as it left his bow, flying slightly to the left of what would have been an ideal exit trajectory. "Once we've taken care of the dog, let's bind this man and wake him - he has a lot to answer for."

OOC: Move to I28
Attack: 1d20+6=13
Damage: 2d6+2=12
 
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Seeing the merwoman approaching with spirit power pouring from her eyes, Daylily steps forward for her blessing. Even as she slithers toward him, he looks toward the final unfortunate dog with his pupils shrunk to mad pinpoints. "Goods dog," he growls. "So where is goods wolf?"


OOC: Since it doesn't looks like Kaz can get to Daylily and cast in one turn, he will move over to M12, then ready another move action to R16 or thereabouts once Kazanto (hopefully) heals him. If next turn comes up while I'm gone, chances are that Daylily will do a charging ragesmash against whatever canine looks most threatening. Feel free to roll for me rather than wait.
 

Relic walks towards the last hound confident that this battle is over. He raises his hand pointing his finger at the hound.

"Shoo dog shoo!"

A ray of ice shoots towards the hound.

OOC: Lol, was that a 3 way simultaneous post?

Actions: Move to R18 and Ray of Frost

 
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OOC: Sorry about the confusion, jk - I didn't realize I couldn't fire a bow into an adjacent square. Also, the movement issue was due to me not knowing how to count diagonals. Thanks for just making a call on both; apologies for being the newbie of the group.

GM: I dug around for a while myself, and I'll admit I may be wrong on it, but, well, it's about to not matter...


The wolfhound finally runs out of luck against Quioan's enchanted arrows, as this time Quioan's shot strikes true, puncturing deep into the dog's chest. It lets out a whine and wheeze, then falls limp beside its master.

GM: The last wolfhound is dead. Caan will remain asleep for 1 minute (10 rounds) barring someone deciding to wake him up. So, while there's a mild amount of urgency if you want to tie him up before he wakes, I think we're effectively out of combat rounds unless someone wants to attack the sleeping, helpless foe. :)
 

Seeing the last hound fall, Daylily starts breathing more evenly, although the veins in his neck and forehead still pulse dangerously for another few seconds. He shakes his shaggy head with a wry grin and nudges Relic in the ribs. With one hand, he pounds the head of the hammer into the dirt a few times to knock off most of the chunks of fur and gore. Then he reverses the weapon presents it to Relic, handle first.

"Is your magics, Elder Storyteller." He nods at the fallen woodsman. "Is your kill."

OOC: Daylily will drop rage at round 4. He gets a free round of lingering rage from the barbarian chew whether he wants it or not. He'll then be fatigued for 10 rounds/1 minute and have one rage point left over. In case it becomes an issue.

P.S. You can fire into an adjacent square, but it draws an AoO unless you have the feat for it.
 
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