Emerikol
Legend
Mod Note: See my post below. ~Umbran
Your view of the world is a milliion miles beyond left field in outer space. Lets just drop it. Productive discussion with you is at an end. I'm surprised you even believe english is a language. Start doubting that next.
Mod Note: See my post below. ~Umbran
You guys are like politicians on tv interviews that never answer a question, always dodge the true intent of a statement.You IIRC tried to list twenty ways that 4e was not historic D&D. And it turned out that you were plainly and simply wrong in over half of them. And 4e was closer to oD&D in intent and methodology than 3.0 was - that was your own list of ways 4e had changed things. 4e changed things away from 3e in a lot of cases - a lot of those were reversions.
Not a chance. Not even a 1 in billion chance.And I believe he would have been much, much happier playing it than he would be about 3.0 which kept the forms but missed the intent. He didn't say much about 3e but what he did was condemning it.
So you have hang ups. When I say 4e is not D&D, I mean that it is not sufficiently related to it's predecessers to be considered a version of them. It is an entirely new game. I'm perfectly within my rights to believe that and saying "4e is not D&D" is a succint way to put it. I hope we all are intelligent enough we don't have to put "In my opinion" in front of everything.4e is not D&D = You should not be in this conversation.
4e is not an RPG = You are too stupid to know what an RPG is so you play 4e and call it an RPG.
4e is dead. So I don't even care to attack it as it's own game. I am merely battling to keep it's influence from being too strong in 5e. Because one of the hallmarks of 4e thinking is that "we know best and you just do as we say and stop complaining." 4e presented "one way or the highway" for playing. The tidal wave of anger and resentment and the thousands (no millions) of posts against it didn't appear for no reason.You'll note that I single out those two mendacious attacks rather than say any criticism of 4e should be banned. Those two are both wrong, insulting, and automatically degrade conversation wherever they are used. This doesn't mean I think you should be baned from saying 4e combat takes too long, 4e PCs have too many hit points, you find powers mess up your immersion (I find a lack of options for martial characters seriously messes up mine).
Your attempts at proving 3e is the outlier is ridiculous. Your inability to understand the difference between abstraction and dissociative mechanics is ridiculous. D&D including 3e has never lacked abstraction. Until 4e it didn't have dissociative mechanics. It had things that SOME people interpreted dissociatively but it was easily avoidable by everyone else.4e bought into precisely one design principle that was new to D&D - a unified powers structure. Balance? Gygax aimed explicitely for balance and tweaked D&D and AD&D many times for it. Outcomes based? Yup. D&D is rooted in tabletop wargaming - which by necessity is outcomes based and not process sim.
I already don't take you seriously.And if you are going to make up things about the design principles of D&D and claiming it to be a process-sim for 30 years then I'm not going to take your complaints seriously.
I played all versions of D&D until 4e in the same way. 4e was the radically different one. I leave it to you to figure out why.You are one of the 2e players. For you 3.X works because you play it as if it was 2e. And if you aren't going to stress the system at all then it works. Just about.
4e on the other hand saw this mess and went back to basics. It started out the way Gygax did, looking to surrounding hobbies for inspiration rather than simply looking back into itself and chasing its own tail. It then focussed on providing the best possible experience for one strand of the D&D hobby it possibly could (the one traceable back to Dragonlance and 2e not to Gygax's table) - that of being mighty heroes. It accepted many of the design principles Gygax had such as balance and effective power limits, while changing the forms. Which was the opposite to the 3e approach of just leaving something like the outer shell.
Your view of the world is a milliion miles beyond left field in outer space. Lets just drop it. Productive discussion with you is at an end. I'm surprised you even believe english is a language. Start doubting that next.
Mod Note: See my post below. ~Umbran
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