So the unbridled power of a released god in 4e is level 13... unless of course the PC's are a different level, ugh!!. This is exactly one of those sticking points that rubs many DM's the wrong way in 4e.
I never said any such thing. I was talking about the guidelines for creating a god (or at the every least a level appropriate for a god), not creating an appropriate "level" creature for the players to fight. I don't care if the encounter is above or below the party level. The entire point is that there is a roll, even if that roll is nearly impossible to make.
As to your second point, the DM put the same effect on the monster (150 points of damage) as he did the PC's with no save, attack roll, etc. So I don't really see it as "unfair". Now yes he could have used a lower damage number and that may have been (depending on what he was trying to achieve) a mistake. As far as declaring an auto-hit... well let's not pretend 4e doesn't have auto-hit attacks (the prime culprit being magic missile) so again there is a precedent for it and he applied it equally to players and monsters.
The monster is a DM creation, he can do whatever he wants to it, have a rock fall on its head, have it implode, or have a good blast it for 100 points of damage, doesn't matter. That has no effect on the Players. Completely different things. We're talking about the DM effecting players, no one cares about the monster. The fairness relates to DM/Player not DM/DM. That's why we have rules.
Eh, Dm's playing calvinball... especially if they are improvising is not in and of itself a bad thing... and again, where is there a rule that anything built by the DM must be level appropriate? In every edition prior to 4e (and yes, I include 3.x because the math behind CR's was still more art than math) DM's created stuff however they wanted to and tons of players and DM's had fun and enjoyed their games. Now I understand your preference is for the DM to be mathematically constrained by 4e's guidelines but that doesn't logically lead to... if a DM doesn't follow 4e's guidelines or is exercising his creativity (as opposed to measurement and math skills) in making things up then...
1. He is a horrible DM
2. It is a horrible game
3. There is a problem
Just wanted to clear that up.
See above. Not talking about level appropriate encounters here. The encounter presented wasn't level appropriate to begin with. It was clearly above the players, which is perfectly fine. We're only talking about allowing the players to play their characters. And you must be confusing posts because I could care less about the mathematics. I never mentioned anything about them. The god's attack roll could be +100 for all I care, as long as there is a roll. When I said, "Whatever number is appropriate for the encounter, following the guidelines presented in the rules," I was not saying, "Whatever number is appropriate for the level of the players." Two different things. No problem with encounters being far above the players level, I do it all the time, but there will always be a die roll and everything follows the same rules.
It was badly done in your opinion. A DM choosing not to follow the rules (and like I said, though small, there is a precedent for some auto-hit attacks in 4e) is certainly within his perojative even in 4e since these are just guidelines.
Messing with the characters... I need to understand this better... is it because of the ressurection? If so wouldn't the DM ruling they couldn't be brought back be messing with the agency of the warlock? And like was suggested earlier in the thread they could have just killed themselves when they were brought back... but they didn't.
The reason rules exist in the game is to arbitrate between conflicts in the game. The DM says: The monster hits you (the intent of the action). The Player says: no it doesn't (the intent of the resistance). The neutral dice decide (the outcome). Taking away the Player's ability to say, "no it doesn't" negates any reason for the Player to even be playing the game.
When the DM takes control of the character away from the Player, that is the DM messing with the Player. It happened twice in that scenario. Once when he said, "take 150 points of damage" and didn't give the opportunity for the player to disagree and thus being resolved by the neutral dice roll. And again when he gave one of the players the ability to resurrect the Players without their consent. What's the point of playing in a game where you don't have control of your own character?