You need something for triggers. Roll d20, if your modified roll is equal to or higher than the target's AC, your PC has harmed the opponent. So then "harm" becomes the trigger for other abilities. Mind you, if you failed to "harm" the opponent on the attack roll, then can you still "harm" them anyway? Can you harm an enemy's luck or morale or stamina? And doesn't "harm" sound stupid when you write it several times? Hit sounds better, no matter how many times you say it. I'm so blabbering right now. I think this thread has damaged me even on a miss.Yes. Get rid of the "hit-miss" descriptors. That's for narration, not for mechanics.