Mercurius
Legend
[MENTION=37579]Jester Canuck[/MENTION] - wow, forget Wall of Books, how about Wall of Text?! ;-)
Seriously though, I really appreciate the time you put into that and agree with most of your points and the overall gist of your argument. One thing to mention, though, is that much of what you're saying is arguing against the excesses of the past, which I fully agree with, but not necessarily arguing against a "middle ground." Now you say towards the end that a reduced release schedule is just delaying the inevitable entropic process of the edition cycle, which I don't disagree with, but then you offer a version of a middle ground which is somewhat akin to what I was advocating for in terms of quantity of product, and more along the lines of the "3" that I see as the sweet-spot on the 0-5 scale I posited up thread.
So interestingly enough, we're not far apart after all of that. Neither of us want the bloat of the past, but we also both can envision a bit more than what WotC is currently offering. I do really like your suggestion of themed expansions - psionics, mythic, etc. To be honest I though that was the approach that they were going to take with their story arcs, with a two-book-per-arc release, one that is the adventure itself, the other that is the world, alternate rules, player options, etc. It seems like they aren't taking that approach after all.
So if I hear you correctly, you're suggesting that they stay the course of two story arcs per year, eventually add a campaign setting, a second monster book, and a themed expansion every once in a while. That doesn't sound too far away from what I'm advocating for. I also agree that a set formula is artificial and leads to padding products. That said, there's something nice about looking forward to a big GenCon release every year.
So all that said, I don't see how we're not too far apart. I have only ever really advocated for something more than two story arcs per year only, but quite a bit less than the bloat of the past. I do really like your theme expansion idea, which intuitively clicks as a good way to go, but it remains to be seen what WotC will actually do.
Seriously though, I really appreciate the time you put into that and agree with most of your points and the overall gist of your argument. One thing to mention, though, is that much of what you're saying is arguing against the excesses of the past, which I fully agree with, but not necessarily arguing against a "middle ground." Now you say towards the end that a reduced release schedule is just delaying the inevitable entropic process of the edition cycle, which I don't disagree with, but then you offer a version of a middle ground which is somewhat akin to what I was advocating for in terms of quantity of product, and more along the lines of the "3" that I see as the sweet-spot on the 0-5 scale I posited up thread.
So interestingly enough, we're not far apart after all of that. Neither of us want the bloat of the past, but we also both can envision a bit more than what WotC is currently offering. I do really like your suggestion of themed expansions - psionics, mythic, etc. To be honest I though that was the approach that they were going to take with their story arcs, with a two-book-per-arc release, one that is the adventure itself, the other that is the world, alternate rules, player options, etc. It seems like they aren't taking that approach after all.
So if I hear you correctly, you're suggesting that they stay the course of two story arcs per year, eventually add a campaign setting, a second monster book, and a themed expansion every once in a while. That doesn't sound too far away from what I'm advocating for. I also agree that a set formula is artificial and leads to padding products. That said, there's something nice about looking forward to a big GenCon release every year.
So all that said, I don't see how we're not too far apart. I have only ever really advocated for something more than two story arcs per year only, but quite a bit less than the bloat of the past. I do really like your theme expansion idea, which intuitively clicks as a good way to go, but it remains to be seen what WotC will actually do.