bedir than
Full Moon Storyteller
Several of the photographic examples meant to show that Strength is agile are of acrobatics, which by RAW is a Dexterity check
Several of the photographic examples meant to show that Strength is agile are of acrobatics, which by RAW is a Dexterity check
It's just a convenient split for mechanics balance in game, nothing more.
The Dexterity ability tends to be overloaded, and too powerful in comparison to the other five abilities.
Allowing Strength to benefit from agile actions, helps Strength be more useful. It especially helps the Fighter do more stuff better out of combat.
Being able to physically interact with ones physical environment generally becomes a Strength check, similar to how being able to socially interact with ones social environment generally becomes a Charisma check. There can be special exceptions, but these are the go-tos.
To emphasize the body agility of Strength helps make it more balanced mechanically.