KahlessNestor
Adventurer
Hero point to reroll Toughness, with +10 if it's 10 or less.
[roll0]
Damn. That's worse...
[roll0]
Damn. That's worse...
Last edited:
Shadow rolls:
[roll0]
[roll1]
Okay. Sorry. Still getting used to the system.Hmm the Shadow failed by 8 which means two degrees. You would have also Dazed until the end of your next turn BUT as you are within Paladin's radius that does not even effect you next turnJust wanted to make sure you say that also..
Hero point to reroll Toughness, with +10 if it's 10 or less.
[roll0]
Damn. That's worse...
Sorry I missed that you spend a hero point, so yes if you roll 1-10, you get +10 to the roll. So a 6 +10 +6 =22, yes now just fail by one degree (so only -1 to future Toughness saves)
Which should still be knocked off by Paladin's Healing Smite, right?