Hmmm, that's the first time I've heard of "game changer" used that way. Do have any texts at hand where the phrase is used like that?
The point of "changing the game" is that all players are affected and have to change how they play, meaning that those that can adapt fastest can get Ahead, while previous leaaders may fall behind if they are slow to change. The phrase usually doesn't refer to a literal "game", but to industry, politics etc.
I think it has some influence, but hardly what you would call a game changer, more a gradual and logical progression as more people from minority groups move into positions of influence.
No, but there is a difference between encouraging (via more inclusive art work and the like), catering to your existing audience (art work that reflects the European roots of the game) and explicitly discouraging people from playing which I've not seen occur in any published material, or at any game table I've sat at or convention I've attended.
Would you say Luke Cage or Spike Lee movies explicitly discourages white audiences from watching?
3. No one needs to be told what chars they can and can't play. It should be obvious we can be whatever we chose and can portray in a sensible fashion. But please don't attempt a gay Vulcan who is secretly in love with the genderfluid Klingon - no, just no! It needs to stay within the frame of the world. And if I decide my world has no gay dwarfs, then play an elf or someone straight. If in my world there are no female knights (especially not ones wearing high heeled armored boots - I can't unsee the abominations just seen in the Dragonlance core book) then I won't make an exception for you. You may however start a rebellion about the latter.![]()
My game world, my rules. If Dwarves are incapable of being 'female' (biologically, socially, mystically, spiritually, etc), then... well... as Lwaxy says "You can play something else, but not that" (paraphrased).I sure am glad there is a passage in the PHB which states that a broad spectrum genders and sexualities are represented in the game world.
If in my world there are no female knights (especially not ones wearing high heeled armored boots - I can't unsee the abominations just seen in the Dragonlance core book) then I won't make an exception for you.
I literally didn't bring anything new into the discussion with that post.
The post you quoted is about why inclusion in media matters, and responding to people who dismiss the testimony of people who it has mattered to because the people they know have never expressed feeling that way or experience that. It's a response to the idea that inclusion isn't a big deal, or that "one paragraph" isn't, as if that paragraph exists in a vacuum, when actually it is part of a continuing trend, and that trend is a huge deal. And that trend includes the cool black guy with the scimitar in the phb, and any number of other things. The issue isn't just about gender and orientation. The paragraph is there because LGBTQA people are harder to represent with pictures.
They need to do better still, in terms of representing those people, and people with disabilities, in adventures and other story text.
How about we not talk about politics on a board where politics as a topic is banned expliciting in the board rules.

And problematic!But, but everything is political.![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.