No problem. Work has been super slow today, so I decided to try to put together a droid PC to see how those rules work out.
[sblock=DGR-V3]
Large-Sized 5th Degree Labor Droid Soldier 1
Force Points: None?
Initiative: +3
Passive Perception: 12
Languages: Binary & Basic (Comprehension Only)
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Defenses: Fortitude --, Reflex 17, Willpower 14
Hit Points: 30/30, Damage Threshold: 25 (Second Wind: 1d10)
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Proficiency: +2
Speed: 12 Meters (Tracked – Ignore Ground-Based Difficult Terrain, Cannot Climb/Swim w/o Arm or Claw Appendage)
Proficiency: Light Armor, Medium Armor, Advanced Melee Weapons, Pistols, Rifles, Simple Weapons, Martial Weapons, Tools (Electronic), & Tools (Mechanical)
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Combat Options
Vibrodrill, Melee +6, 2D6+5
Grabbing Claw, Melee +6, 1D6+1 (Free Grapple Attempt w/Advantage)
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STR 19, DEX 12, CON --, INT 08, WIS 14, CHA 10
Talents: Melee Smash
Feats: Brawler
Skills: Athletics (+6), Computer Use (+1), Initiative (+3), Intimidate (+3), Stealth (-2 W/DIS), & Survival (+4)
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Basic Systems: Combat Processor, Increased Locomotion, Grabbing Claw, Medium Armor Plating, Reinforced Structure, Tool (Vibrodrill), Tracked Locomotion, & Visual Enhancement (Darkvision)[/sblock]
A few questions/comments:
1) Do they get Force Points? I know they cannot access force skills, feats, talents, classes, etc, but wasn't sure about Force Points.
2) I think HPs may end up artificially low due to not having a CON bonus. Perhaps their Degree should provide some kind of per level HP bonus based on how sturdy one would expect their construction to be? Degree 1 & 3 maybe not getting any extra HPs, Degree 2 getting some extra HPs, & Degree 4 & 5 getting a solid HP boost?
3) When droids get feats/skills/talents due to increasing levels, do they have to purchase them? Or is that only if they want to swap them out?
4) I'm not sure how I feel about swapping talents, that seems like it should be something specific to class. Or is there an unwritten limitation that they can only swap out talents that they would otherwise qualify for by class?
5) Basic Systems: Can a droid downgrade their stock basic systems to recover Mod points? For instance, if a droid comes stock with two legs (1 Mod) for locomotion, could it gain a mod point by downgrading to Tracked Locomotion (0 Mod)? I assumed so. Also, can two arms be swapped for two grabbing claws, two tool/weapon attachments, or a combination without expending additional mod points? For instance, I swapped out the two arms on my droid for one tool/weapon attachment and one grabbing claw, but didn't charge an extra mod point. My idea was a droid with a drill for one hand (Tool/Weapon attachment) and a grabbing claw for the other (or alternately, some kind of pile-driving fist, which I guess would be another weapon/tool attachment).
6) Since Unarmed Strikes aren't light weapons, I was thinking about swapping out the grabbing claw with a weapon/tool mount for a power glove, which is considered a light weapon. Would that grant normal unarmed damage plus the bonus Energy damage? Could it be used to make a grappling attack in accordance with the Brawl Feat? The ultimate goal would be to two-weapon fight with the fist and drill, grabbing the target and then applying the drill, but that would only work if both weapons are light. I guess I would need advice on how to pull this off. Maybe it is just something that would have to wait for 5th Level and Double Attack.
Sorry about all the questions about a theoretical build, but I figured I might as well test it out.