D&D 5E You find a magical _____, it does _____

A plumed helmet. This fabulous helm grants the wearer the ability to understand and speak the language of birds and their ancestors, be it the cluck of the chicken of the savage roar of a dinosaur.

Next item: A fine white bone china teapot.
 

log in or register to remove this ad

A fine white bone china teapot.
Whatever liquid you pour into this pot retains is temperature for the next week, whether boiling hot or ice cold. Additionally, while in the pot, the liquid doesn't spoil or become bland.

Next item: A pair of wooden shoes
 

A pair of wooden shoes.

A rare gift from the dryads; that allow you walk over water, through fallen leaves without a sound, and across glades without leaving a print. However, when worn you can only eat nuts and berrries.

Next: An amber box
 

Next: An amber box

When the lid is lifted and the command word spoken, all insects within a 5' reach are sucked into the box. As it fills, the box becomes mottled with dark spots trapped in the amber. Once it is completely black, when the command word is spoken all the insects it has previously captured are released as a swarm.

Next up: A pennant, with black and white chevrons.
 

A pennant, with black and white chevrons.

This device is the ultimate insult to paladins everywhere. If anyone displays it or carries it openly, every paladin who sees it will become implacably hostile to that person and attack immediately, giving no quarter and accepting no surrender.

Next item: A pair of false ears
 

A pair of false ears

These ears play soft bard music when worn. Ideal when out jogging or when aboard the school-cart

Next item: A jar of blue peas
 

A jar of blue peas

When found, the jar contains 6d6 blue peas. Ingesting a blue pea gives a creature bluevision for the duration of 1 hour. During that time, everything the creature sees has a blue tint to it. The peas confer no other benefits, unless the creature attempts to paint, in which case it has a 25% chance to produce a masterpiece in the style of Picasso.

Next item: A miniature toy sword
 

A miniature toy sword

This sword was crafted by a famous gnome weaponsmith for his eldest son. It cannot be used as a real weapon but it has the power to summon a miniature toy dragon once a day. When pulled along on its wheels, the toy dragon flaps its wings and breathes fire equivalent to a candle flame.

Next item: a pair of tartan trousers
 

A jar of blue peas

When found, the jar contains 6d6 blue peas. Ingesting a blue pea gives a creature bluevision for the duration of 1 hour. During that time, everything the creature sees has a blue tint to it. The peas confer no other benefits, unless the creature attempts to paint, in which case it has a 25% chance to produce a masterpiece in the style of Picasso.

Next item: A miniature toy sword
Bluevision also aids in color calibrating scrying foci and other magic items that produce images.
 

Next item: a pair of tartan trousers

These trousers are the most garish garment, guaranteed. Once per day, you may lift the enchantment upon them, revealing their true gaudy glory to the world. All creatures (including yourself) that gaze upon the now painfully plaid pair of pants must succeed a Charisma saving throw or take psychic damage and be incapacitated until the end of your next turn.

Next item: a book with a paper cover and leather pages.
 

Remove ads

Top