I'd like to see a Fighter archetype that focuses on two-weapon fighting, but still has some of the flexibility of maneuvers.
Level 3: The bonus action attack from two-weapon fighting increased to 2[W]:
So once a turn, your bonus action attack with a scimitar would be 2d6, or 2d8 with a longsword.
Level 3: Trip Attack and Riposte as abilities you can do 3 times each, no superiority damage. Recharge on short rest.
Level 7: Uncanny Dodge.
Level 10: Movement speed increased by 5 feet, and Trip attack and Riposte deal +1d8 damage.
etc..
Level 3: The bonus action attack from two-weapon fighting increased to 2[W]:
So once a turn, your bonus action attack with a scimitar would be 2d6, or 2d8 with a longsword.
Level 3: Trip Attack and Riposte as abilities you can do 3 times each, no superiority damage. Recharge on short rest.
Level 7: Uncanny Dodge.
Level 10: Movement speed increased by 5 feet, and Trip attack and Riposte deal +1d8 damage.
etc..