D&D 5E Storm King's Thunder [OOC]

Neurotic

I plan on living forever. Or die trying.
I would actually like to be the dwarf that lead people into the caves. It gives him a reason to join immediately and his name cannot be properly pronounced by people around him so he took easier one. Unless he's important for the story somehow.
 

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I would actually like to be the dwarf that lead people into the caves. It gives him a reason to join immediately and his name cannot be properly pronounced by people around him so he took easier one. Unless he's important for the story somehow.

The best part of this idea is it it means the rest of the party looted your bedroom earlier.
 



Neurotic

I plan on living forever. Or die trying.
I finished the story - tell me if its little too dramatic, I can tone it down :)

The character should be complete with everything except giant slaying warhammer :)
 

TallIan

Explorer
A bit of a meta game question for [MENTION=6873732]seriousmoonlight[/MENTION], what are the chances of acquiring new wizard spells through this adventure (both random loot and chosen). I just wanted to check as it will guide my spell selection somewhat.
 

A bit of a meta game question for [MENTION=6873732]seriousmoonlight[/MENTION], what are the chances of acquiring new wizard spells through this adventure (both random loot and chosen). I just wanted to check as it will guide my spell selection somewhat.

There will be things coming up. The campaigns' built in magic items are rune based. I could also add in some random scrolls and such.
 

TallIan

Explorer
There will be things coming up. The campaigns' built in magic items are rune based. I could also add in some random scrolls and such.

I had forgotten that this module focused on rune magic. I haven't looked into that much - I might have squiz.

I would appreciate some scrolls spellbooks, my one gripe with wizards is their shtick is supposed to be versatility but how much versatility they get is very dependant on the DM. Two spells per level that cannot be changed can be restrictive.
 

FitzTheRuke

Legend
Rillix sure can get around in a single round! :p

We need to decide how best to do this. The first thing on our agenda, IMO is to get that Dwarf over to us and to get the others into the cave. Now, that requires a lot of killing. (Or maybe someone can go get the two outside and get them to come in through the tunnel?)

Ideas?
 

Neurotic

I plan on living forever. Or die trying.
That dwarf!? THAT DWARF!? Who do you think you are? :-D Couldn't resist, don't worry. Just Gimli stuff

I would kill the ogres first. You focus fire yours. I'll get mine hopefully . Those outside should get good surprise attack on the goblins since everyone is looking inside. That way we're all in the center room. And we can find the villagers north or east and protect them. Fleeing into the woods might be risky if elves decide to stop us. So, we kill the goblins. Murder hobbos all the way :)
 

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