Yaarel
🇮🇱 🇺🇦 He-Mage
A realistic economy for D&D is easy.
Forget mimicking medieval economies. Forget the nonsense magic item prices. Just use todays prices. Have an item, just Google it.
Say, 1 D&D gold piece ≈ $10 USD
You can buy a reallife full plate armor for roughly $3000.
Therefore it costs 300 gp.
Modern prices diverge sharply from medieval prices for certain items. But so what? We use technology to produce these items, D&D uses magic to produce these items. Assume casting a spell like Fabricate impacts the prices in the D&D economy.
Most important of all, it becomes transparent how much a magic item would cost. If there is a hi-tech item that resembles the magic item, then you already know how much the magic item costs. If there is nothing to compare too, well, how much reallife money would you pay to have an item like that? Now you know how much it costs.
Personally, I dont allow merchandizing magic items. Because magic. They can only be given or received to further their magical purpose when created. But, it is still useful to estimate the value of what one does.
The value of a consistent D&D economy, within which a DM can consistently adjudicate prices on the fly, is priceless.
This thread is part of an other thread, that seeks to use todays reallife prices, in dollars USD, for the D&D economy. Using reallife prices helps the DM get a feel for how much the money is worth to adjudicate various prices that show up randomly during the game, from hiring workers to build a house to buying a meal at the pub.
(Currently, the British Pound Sterling, as well as the Euro, is worth roughly 75% of a US Dollar. It is ok to round up to 100%, so if you as the DM are more comfortable thinking in pounds or euros, substitute that wherever you see dollar. It is close enough, and will function the same as you assign prices for your game economy.)
Because one can adjust the size of each coin, it is even possible to make the amount of metal exactly equal to a dollar value. But the point is simplification, so which round numbers are most helpful when guesstimating prices?
This poll is for D&D players who want to refer todays prices.
For simpler economy, where items and services in the game have todays reallife prices, ...
What conversion rates for the standard gold piece coin do you prefer?
(You can choose one or more systems that you feel comfortable with.)
• gold piece = $100 ... silver piece = $1
... electrum = $10 ... platinum = $1000 ... copper = 10¢
• gold piece = $100 ... silver piece = $1
... platinum = $10,000 ... copper = 1¢
• gold piece = $100 ... silver piece = $10
... platinum = $1000 ... copper = $1
• gold piece = $10 ... silver piece = $1
... platinum = $100 ... copper = 10¢
• gold piece = $20 ... silver piece = $1
... electrum = $10 ... platinum = $100 ... copper = 10¢
• gold piece = $50 ... silver piece = $1
... electrum = $10 ... platinum = $100 ... copper = 10¢
• I am interested in reallife prices, but have a different coin system in mind.
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