TheSword
Legend
I would rather just 'fix' the poorly designed spells (as much as I love 5e, there are some of those). For instance, make witchbolt something that a reasonably min/max oriented player would choose to cast in more than any but the most niche situations. Another way would be to perhaps remove the concentration requirement if cast at a high enough level--Improved Invisibility cast in an 8th level slot does not require concentration, though would admittedly do very little for poor spells at the level they reside in.
I don’t see the problem with Witchbolt. it’s a boosted version of a damaging cantrip that once you hit you don’t need to roll to hit any more. It’s particularly good for low level wizards that might struggle to hit, but they can use inspiration/bardic inspiration/help/entangle etc. to be relatively sure on one attack. Plus it’s clearly inspired by Palpatine’s force lightning!
@CapnZapp can you give specifics of what the clear spells that require the concentration limitation dropping? I appreciate as you say there will always be debate over the middleground, but what are the ‘no brainers’ to you?
[edit: autocorrect took the discussion into a political place i didn’t want to go. Damn iPhone!]
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