TwoSix
Everyone's literal second-favorite poster
I'm still running some numbers, and the numbers go up and down a little based on the target's AC, but generally the DW Champ 15 has about a 45% chance to crit per attack, and over a 90% chance to get at least one crit. A DW Champion/Rogue might do some really good damage!This is really the key to this whole idea IMO, I agree that Dex probably should have a -X/+x option, or at least something like it. I think the Champion would be a good test though. If you're fishing for crits you might actually want a reduced chance to hit and a reroll, although advantage does already have that mostly covered. I'd be interested to see if TWF with out permanent advantage works well for crits. You crunch it, I'll read it.![]()
Edit: Ehh, Champion DW with Elven Accuracy still does less damage that a standard GWM Champion. It is close, though. It benefits more from things like Hex or Hunter's mark, too.
Yea, that would be really cool. Something like the Rend that got mentioned earlier might work. The general problem with a combo approach is that it overly rewards luck streaks, so you end up with a low floor of damage and a really high ceiling. My current approach does the opposite, it increases overall damage by raising the floor, and slightly raising the ceiling.I would probably prefer to have TWF use something other than -X/+X, just for variety's sake, but it's probably way easier to balance when you keep the mechanic the same. I'd rather see something with combo attacks, but I haven't had a great idea about how to make that work.
I'd like to take another look at getting it to work, though.
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