Unearthed Arcana New UA: 43 D&D Class Feature Variants

The latest Unearthed Arcana is a big 13-page document! “Every character class in D&D has features, and every class gets one or more class feature variants in today’s Unearthed Arcana! These variants replace or enhance a class’s normal features, giving you new ways to enjoy your character’s class.”

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So, they finally did what 3.5 did fifteen years ago and what PF turned up to eleven? Clap-clap-clap.

On the flip side, when it gets final, it might alleviate one of my biggest problems with 5e on the whole, namely, the dearth of character costumization after level 2-3 within a lot of classes.
 

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Thinking this blind swordsman idea through a little better . . .

Blinded
A blinded creature can’t see and automatically fails any ability check that requires sight.
Attack rolls against the creature have advantage, and the creature’s Attack rolls have disadvantage.

Blind Fighting
Being unable to see a creature doesn’t impose disadvantage on your attack rolls against it, provided the creature isn’t hidden from you.

Alert
• You can’t be surprised while you are conscious.
• You gain a +5 bonus to initiative.
• Other creatures don’t gain advantage on attack rolls against you as a result of being hidden from you.

So I dunno . . . if a naturally blind character has Alertness and Blind Fighting, does that mean that the attacking creature doesn't gain advantage?
 


Thinking this blind swordsman idea through a little better . . .

Blinded
A blinded creature can’t see and automatically fails any ability check that requires sight.
Attack rolls against the creature have advantage, and the creature’s Attack rolls have disadvantage.

Blind Fighting
Being unable to see a creature doesn’t impose disadvantage on your attack rolls against it, provided the creature isn’t hidden from you.

Alert
• You can’t be surprised while you are conscious.
• You gain a +5 bonus to initiative.
• Other creatures don’t gain advantage on attack rolls against you as a result of being hidden from you.

So I dunno . . . if a naturally blind character has Alertness and Blind Fighting, does that mean that the attacking creature doesn't gain advantage?
I would certainly rule that way. Rule of Cool applies.
 

Thinking this blind swordsman idea through a little better . . .

Blinded
A blinded creature can’t see and automatically fails any ability check that requires sight.
Attack rolls against the creature have advantage, and the creature’s Attack rolls have disadvantage.

Blind Fighting
Being unable to see a creature doesn’t impose disadvantage on your attack rolls against it, provided the creature isn’t hidden from you.

Alert
• You can’t be surprised while you are conscious.
• You gain a +5 bonus to initiative.
• Other creatures don’t gain advantage on attack rolls against you as a result of being hidden from you.

So I dunno . . . if a naturally blind character has Alertness and Blind Fighting, does that mean that the attacking creature doesn't gain advantage?

Am I the only one confused by invisibility rules? We had to fight a Wizard with Greater Invisibility the other day and nobody knew exactly what to do, rules wise. We had a Warlock with Counterspell but the guy had more spell slot...
 

Courtesy of V2Blast from the dndnext Discord server:
The latest D&D 5e UA was updated to fix a few things: https://media.wizards.com/2019/dnd/downloads/UA_ClassFeatures.pdf
Phantasmal Force was removed from the bard's spell listing in the PDF (since it's already on the bard's spell list), they added a parenthetical to Immolation under druid spell listing marking it as being from Xanathar's, Aid was moved to 2nd level on the Ranger's spell listing (it was previously incorrectly listed as 1st level), and Greater Invisibility and Phantasmal Killer were removed from the warlock's listing (they're already on the archfey's and hexblade's expanded spell list respectively).
 
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At the risk of being branded a Grolim follower of Kal Torak, count me as one of those who think the Spell versatility feature is a bit too...much. The classes that benefit from it are supposed to have other features that make up for the lack of versatility in spell selection. I would much prefer it being an official 'swap spells on level up', or--if the classes in question are perceived as lacking--perhaps give them more unique features like additional metamagics or Invocations.

Then again, I always thought that the Ranger should have followed the Paladin/Cleric/Druid model of spell casting, so there's that. And speaking of those classes, their unique spell casting model is largely due to tradition, and the fact that traditionally, 'divine' spells tended to pack less general punch and versatility than 'arcane' spells (though that differentiation has admittedly diminished over the years and editions). There is also the fact that, also traditionally, such classes had to devote a significant portion of their spell load out to keeping the party on their feet and free of nasty conditions.

I guess at the end of the day, it is not so much a balance issue, but the general design homogenization of the spell casting classes, something that 5e has already taken a step or two towards, that kind of rankles a bit.
 
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As for the Spell Versatility controversy ... I like it on some classes but not others.

I think the Ranger needs it (of course, I think the Ranger should've been a prepared caster from the start, but I digress). I'd be OK with it on the Bard, too, as it plays into the whole versatility angle the Bard has anyway (and also remember that Bards were prepared casters in AD&D).

I'm less keen on it being on the Warlock, and I do not like it on the Sorcerer at all.
 
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The Bard needs the Spell Versatility
Thinking this blind swordsman idea through a little better . . .

Blinded
A blinded creature can’t see and automatically fails any ability check that requires sight.
Attack rolls against the creature have advantage, and the creature’s Attack rolls have disadvantage.

Blind Fighting
Being unable to see a creature doesn’t impose disadvantage on your attack rolls against it, provided the creature isn’t hidden from you.

Alert
• You can’t be surprised while you are conscious.
• You gain a +5 bonus to initiative.
• Other creatures don’t gain advantage on attack rolls against you as a result of being hidden from you.

So I dunno . . . if a naturally blind character has Alertness and Blind Fighting, does that mean that the attacking creature doesn't gain advantage?

A blind Fighter with Blind Fighting fightingstyle and the Alert feat:
• a hidden creature remains hidden from this Fighter (so the Fighter is unaware of the creature)
• if the hidden creature attacks this Fighter, the creature gains no advantage
 


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