Helldritch
Hero
We should keep in mind that an A5ed will not remove anything and should not.
If your mod means that you remove something. It is not a good idea.
Your mod must ADD or Modify a thing that does not remove a thing.
Example: Removing any save is not a good idea. For the better or the worse, we have six saving throw type in 5ed. Let's keep to those.
Removing a skill is not a good idea. Adding one might be.
The rules of A5ed should add to the game. Otherwise, it will not be 5ed. Example, modifying how the longsword is modifed/called could be good. Example: Longsword are separated in two kinds. Bastard and arming sword. The bastard can be used with two hand to deal 1d10 instead of 1d8. The arming sword can only be used one hand but can use dexterity instead of strenght (finesse). You did not remove the long sword and added a sword that fits the elven background.
We have to work with the constrain of the original game here. Otherwise it will not be A5ed.
If your mod means that you remove something. It is not a good idea.
Your mod must ADD or Modify a thing that does not remove a thing.
Example: Removing any save is not a good idea. For the better or the worse, we have six saving throw type in 5ed. Let's keep to those.
Removing a skill is not a good idea. Adding one might be.
The rules of A5ed should add to the game. Otherwise, it will not be 5ed. Example, modifying how the longsword is modifed/called could be good. Example: Longsword are separated in two kinds. Bastard and arming sword. The bastard can be used with two hand to deal 1d10 instead of 1d8. The arming sword can only be used one hand but can use dexterity instead of strenght (finesse). You did not remove the long sword and added a sword that fits the elven background.
We have to work with the constrain of the original game here. Otherwise it will not be A5ed.