D&D 5E Aberrant Mind's Psionic Sorcery is officially the most powerful feature.

As expected, the vast majority do not know how to play a sorcerer.

From your opinions, you also don't know how to play the sorcerer.

Read rules aboud Stealth.

You probaly don't read it.

Mod Note:

Rule #1 of these boards is, "Keep it civil." Your repeated, unfounded assertions that each person who disagrees with you is ignorant is not civil.

It is also not constructive - each insult makes people less likely to listen to you.

That makes two strikes against your approach. Going forward, treat folks with rather more respect, or don't respond to them at all. Thanks.
 

log in or register to remove this ad

You roll a stealth check against the creature's passive perception. You remain hidden until you attack or make noise.
I'm out of patience to explain stealth rules, I recommend that you read this rule.
This is not how the stealth rules work. If the GM determines that conditions are proper for your PC to hide, you can make a hide check, which is contested by other creatures perceptions. Usually this is passive perception, because there's not an active action to perceive, but if a creature does take an action to search, your stealth check is compared to their perception roll, not their passive perception. Corner case, but if you're insisting others read the rules, it's good to be extra clear. Going back to proper conditions, you must be "not clearly seen" to be able to hide. This is not just an entry condition, it's a continuous one. You cannot, for instance, successfully hide and then remain hidden as you cross an open floor.

Then, you remain hidden until the conditions change. This definitely includes attacking, but not necessarily noise. If you make sufficient noise, the GM may rule you're no longer hidden, but there's levels there and it's a judgement call by the GM. Also, as noted above, if you lose the cover or concealment that is allowing you to hide, you're usually automatically discovered. Again, there are corner cases, but this is the normal case.

So, to the point of the post. The cases where you, a sorcerer, will be able to have the scene be such that you can approach unseen and undetected, achieve a vantage where you can observe the enemy without exposing yourself, and then employ your ability to cast without sound or movement will be uncommon, not standard. The stealth rules actually suggest this to be true. Further, you're arguing that you can get expertise in Stealth, which would require a feat. That would slow your progression in DCs and spell attack rolls, reducing your effectiveness as a sorcerer. And, you'd still have to MAD into DEX, alongside CHA and CON, just to maintain reasonable stealth checks. That's a lot of build resources just to win a "nuh-uh" contest, resources better spent on warcaster for the sweet Concentration buff or just straight increases to CHA. The claim that the rules work how you want them to rather than how they do doesn't really help much, either.

This ability just isn't a big deal. It's situational -- only those situations where concealing casting is very beneficial rather than just interesting. I'd be interested in the build in my games, to see it in action, but I have very clever players and I'm not the least bit concerned about this.
 

I don't know why you think his approach to the conversation you're taking is wise, but it's not. It's one of the least persuasive strategies you could choose. Just repeating yourself without discussing points made in dissent of your view persuades nobody of anything.
There are times when I come across as arrogant, but I don't think I've ever hit that level of it.
 

"The sorcerer can also have expertise and cast quicken Psionic spells to use his action to hide.
Want advantage? Enhance Ability spell.
An attack reveals you, a psionic sorcery doesn't.
The sorcerer is better with Magical Guidance to reroll a failed skill.
The sorcerer is a better stealth caracter than a rogue. Ironically.
He would make his player's rogue ashamed.

But that completely escapes the stupid fireball mage concept"
So to do that you are using 4 of your 6 sorcery points on that Suggestion or Fear spell to do for 1 round what the rogue can do every round. And that's supposed to make the Rogue's player feel ashamed? No wait, you're making the spell Subtle so that you aren't making noise and revealing yourself that way, so you can't Quicken. By Quickening that spell, now you've used your action to fail to hide, because if they can see you, you can't hide AND you are making noise.
 

You probaly don't read it.

"The sorcerer can also have expertise and cast quicken Psionic spells to use his action to hide.
Want advantage? Enhance Ability spell.
An attack reveals you, a psionic sorcery doesn't.
The sorcerer is better with Magical Guidance to reroll a failed skill.
The sorcerer is a better stealth caracter than a rogue. Ironically.
He would make his player's rogue ashamed.

But that completely escapes the stupid fireball mage concept"

Yeah, I’ve had enough of you constantly adjusting your “build” on the fly to respond to any potential criticism.
Post a full level 6 character sheet of this marvelous sorcerer of yours. Skills, feats, ability scores, spell selection, everything. Then maybe we can have a reasonable conversation.
 

there isn't any direct rule about it on combat.
When you interact with an illusion, requires your action (Investigaion check) to perceive the illusion.
To find something hidden, requires an Search action (Perception check). On combat, all requires your action, unless descripted.
But here, It doesn't have any evidence about mind controlling.
As a DM. You certainly must use your action to roll a Insight check. But, without any evidence, I wouldn't call a Insight check.
So let me get this straight. Your last line in particular.

DM: "Ok, Bruiser the Barbarian, attack any of your party members near the back, where you are at the moment"
Players: "WTF?!"
Bruiser's Player: "I got a 22 to hit Corg the Cleric. I got....31 damage"
Players: "Ok. He's possessed or something..."
DM: "NO! You can't think that because nothing in the rules says you would be able to know anything is going on. You have no evidence that he's possessed or controlled"

;)

Paul L. Ming
 

So let me get this straight. Your last line in particular.

DM: "Ok, Bruiser the Barbarian, attack any of your party members near the back, where you are at the moment"
Players: "WTF?!"
Bruiser's Player: "I got a 22 to hit Corg the Cleric. I got....31 damage"
Players: "Ok. He's possessed or something..."
DM: "NO! You can't think that because nothing in the rules says you would be able to know anything is going on. You have no evidence that he's possessed or controlled"

;)

Paul L. Ming
What would happen if you get twinned psionic dominate person? It would be fun.

The barbarian attacks players and still takes Sorcerer's Psionic empowered Synaptic Static, without any evidence of spellcasting. It's almost TPK.
 
Last edited:

So to do that you are using 4 of your 6 sorcery points on that Suggestion or Fear spell to do for 1 round what the rogue can do every round. And that's supposed to make the Rogue's player feel ashamed? No wait, you're making the spell Subtle so that you aren't making noise and revealing yourself that way, so you can't Quicken. By Quickening that spell, now you've used your action to fail to hide, because if they can see you, you can't hide AND you are making noise.
Perfect, you only missed one thing.
Quicken and "Subtle" can be used at the same time with Psionic Sorcery + Quicken Spell. So, yes, a spell was cast without verbal components and the sorcerer remains hidden
 

Yeah, I’ve had enough of you constantly adjusting your “build” on the fly to respond to any potential criticism.
Post a full level 6 character sheet of this marvelous sorcerer of yours. Skills, feats, ability scores, spell selection, everything. Then maybe we can have a reasonable conversation.
My idea is not to make a build, although that is not a problem.
I just proved that a sorcerer who specializes in stealth check would make a Rogue embarrass himself.
But, I can do a complete build, probably the strongest in tier 2.
 
Last edited:

So let me get this straight. Your last line in particular.

DM: "Ok, Bruiser the Barbarian, attack any of your party members near the back, where you are at the moment"
Players: "WTF?!"
Bruiser's Player: "I got a 22 to hit Corg the Cleric. I got....31 damage"
Players: "Ok. He's possessed or something..."
DM: "NO! You can't think that because nothing in the rules says you would be able to know anything is going on. You have no evidence that he's possessed or controlled"

;)

Paul L. Ming
Why are we even considering PvP scenarios? 5e isn't a PvP game.

Most of the time PCs are fighting monsters, and an awful lot of monsters are pretty much immune to mind control.
 

Remove ads

Top