D&D 5E Aberrant Mind's Psionic Sorcery is officially the most powerful feature.

Its useful for help The party to get free oportunity attack and protect the backline. As It costs only 1sp I consider It at Will.

You're not responding to the critic, you're just repeating yourself. Why should people respond to you if you're not interested in what they have to say?
You can use Tasha's laughter spell to Sweet effect to help your party. Its only 1sp. You can Just spam It ALL day.
Except nobody uses Tasha's Laughter after around 5th level. Because it's not a very good spell at those levels, given it's single target save for no effect. At the same level people drop the spell, you think you're making it some primary tool. But you didn't even focus on your spell DC, which is CRUCIAL if you're going to have single target save or no effect spells as part of your arsenal.
Remember, The Aberrant Mind is versatile, as cheap If you want or spend a lot of Sorcery Point for Heightein Psionic Dominate Person or Summon Aberration level 9 as Psionic spell.
Other classes uses cantrips, Aberrant Mind uses Dissonante Whisper or Tasha's laughter.

Right. Both spells are meaningfully worse than cantrips at mid levels. That's what you're not getting. EVERYONE gets tons of first level spell slots by mid levels. They don't use them, except for shield spells and absorb elements spells, for the most part. Because..they're not powerful spells. And since cantrips scale with level and first level spells do not, spellcasters usually choose a cantrip instead of a first level attack spell. Because the cantrip is better.

Nothing can compete against this build. Nothing
Literally nobody agrees with you. That should tell you this hyperbole isn't persuasive.
 

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Beginning at 6th level, when you cast any of the spells gained from your Psionic Spells feature, you can cast it by expending a spell slot as normal or by spending a number of sorcery points equal to the spell’s level. If you cast the spell using sorcery points, it requires no components.




Now you are Ignored.
No matter how many times you repeat it, that still doesn't make your interpretation correct.

There is ZERO chance your interpretation is correct. You're free to ask Jeremy Crawford on twitter. If you don't, I will. You're wrong. We ALL know you're wrong. No matter how much you want to be right on this, no matter how many people you insult for not seeing it your way, you're still wrong.
 



Insight is the main skill used to determine if someone is charmed or acting unnatural. I usually give advantage to such rolls if the people know each other very well. Like family members or fellow adventurers.
 




Yes. Glad you noticed. I look forward to you debating you. I'm putting my wager behind you. :)
You win. Critical hit.
Shadow Sorcerer is unbeatiable at higher levels. Unfortunely.

Aberrant Mind is better at lower levels.

I can you still an unbeatiable tiver 1 character, now its a dragon Sorcerer.
 

Except nobody uses Tasha's Laughter after around 5th level. Because it's not a very good spell at those levels, given it's single target save for no effect. At the same level people drop the spell, you think you're making it some primary tool. But you didn't even focus on your spell DC, which is CRUCIAL if you're going to have single target save or no effect spells as part of your arsenal.
Actually, Tasha's has its place even at higher levels (though not, as you point out, if you neglect your save DC, and certainly not as your primary tactic). A lot of bruisers have crappy Wisdom saves, and a 1st-level spell slot to remove an enemy from combat for a few rounds is extremely efficient. You wouldn't use it in a boss fight, but if you're trying to conserve firepower on the way to that boss fight, it's good stuff.
 

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