Ancalagon
Dusty Dragon
Hello
So it is quite common for Unearthed Arcana sub-classes to be a bit too good, and nerfed a bit when published in an "official" book. And the Rune Knight was too good - the combo of the hill giant rune giving your damage resistance, and the +1d6 dmg to all attacks was just... a little bit much. So a nerf was clearly necessary.
I did like the mechanics and the "flavor" of the subclass a lot. So I hoped it would be published officially. I wondered how it would be nerfed however. Would it be OP (probably not), just right or over-nerfed?
Now that I see the official version I'm a bit... torn. Level-gating the hill giant rune makes sense, but it's a long weight for that subclass feature to kick in. And limiting the extra damage of giant's might to 1d6 per turn, with a slow increase to 1d8 and then 1d10.... it's a bit harsh.
It's clearly still a playable subclass! But... did they go too far?
EDIT: After running a few sessions as a DM with a player who had a level 6 RK - no they did not go too far, the subclass is super good.
edit part deux: I ran a RK in part of SKT (level 7-10) and again, definitely did not overnerf.
So it is quite common for Unearthed Arcana sub-classes to be a bit too good, and nerfed a bit when published in an "official" book. And the Rune Knight was too good - the combo of the hill giant rune giving your damage resistance, and the +1d6 dmg to all attacks was just... a little bit much. So a nerf was clearly necessary.
I did like the mechanics and the "flavor" of the subclass a lot. So I hoped it would be published officially. I wondered how it would be nerfed however. Would it be OP (probably not), just right or over-nerfed?
Now that I see the official version I'm a bit... torn. Level-gating the hill giant rune makes sense, but it's a long weight for that subclass feature to kick in. And limiting the extra damage of giant's might to 1d6 per turn, with a slow increase to 1d8 and then 1d10.... it's a bit harsh.
It's clearly still a playable subclass! But... did they go too far?
EDIT: After running a few sessions as a DM with a player who had a level 6 RK - no they did not go too far, the subclass is super good.
edit part deux: I ran a RK in part of SKT (level 7-10) and again, definitely did not overnerf.
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