Hohige
Explorer
1) The Sanctum is scryable, if the inside is not. Teleport Sim to dispel, you're out a Sanctum, I get Sim back next day. Reset plan, engage, Sorcerer dead.Dispel-able, doesn't protect against meteor swarms. You're locked into your bunker again.
The Sanctum is scryable, if the inside is not. Teleport Sim to dispel, you're out a Sanctum, I get Sim back next day. Reset plan, engage, Sorcerer dead.
See above.
Don't care if Sim is dead -- teleport in, dispel. If failed, keep trying until Surprise/win initiative.
The Wizard has the advantage that you have to stay in your bunker, the wizard has time, and resets faster than you. You cannot expend your minions, while the Wizard can -- he just spends another day making a new one, which you cannot do because you're locked into having Wish available -- if you try to do something else, you're open to attack. And the Wizard can afford to spend the resources daily to see if this is so without impacting their plan.
No, because DDM Simulacrum at will detect magic will prevent you from using it against my allies. Dispelling it. Also, for you all you would see was fog, but detect magic will prevent you from using it against the allies. Try to teleport and you will be killed instantly. Poor.
See Invisible counter scrying. Poor Wizard.
Your Wizard cannot win this battle. Muaha
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