Seriously? You want to claim that all the monsters in Undermountain understand that attacking Waterdeep is bad for them? I love how the Kobolds, Oozes, Goblins, Constructs, Drow, Duergar ect ect all have an agreement to never attack the surface for their common good.
Since you don't read books well, it seems that you are unaware that one guy runs the whole place and dictates what goes on.
So, just to be clear about your claims.
It's always a bad sign when you say that.
You claimed that the halflings would be in land already cleared of monsters by the other races. In a part of the kingdom that is not on the frontier.
I didn't claim, that. It's the lore that states it.
Now there are threats that could be part of normal society. Things that could be in the small towns near the halflings.
There are no small towns near the halfling villages. That's what living in an out of the way place means.
But the halflings are in the boonies, but not near the frontier, so they can't be threatened by things in the towns, or by things on the frontiers.
Centrally located away from the center? How do you picture this working?
You do understand that countries are really big and have lots and lots of open space that isn't near a town, right?
They don't require a self-preservation instinct? A worry about things killing them?
They have one. It kicks in when things come to their town.
well, they have the emotional capability, but every time we put a threat up, you tell us how they won't ever actually be under threat.
Never said that Mr. Strawman.
They live too far away. They are too well hidden. They have nothing of value. They are too lucky. They are protected by the other races.
These are reasons why it's rare for them to be threatened, yes.
"Go forth and destroy the living, cover the land."
As I said, YOU can run your necromancers as morons. I'm not going to.
Every village, town and city adds more dead to wander the land. But somehow they are never going to go inbetween towns and cities?
There are these things called roads in-between towns and cities. Even the undead would use them.
Also, are you looney? Look at a map of any campaign setting. A thousand miles is bigger than just about any three or four kingdoms combined. Cormyr, the country you mentioned in Faerun, is about 500 miles at the largest. You want multiple thousands of miles of empty land?
Cormyr is about 32,000 square miles. That's plenty of space for a small village or ten of halflings to live in out of the way places.
They are going to go and fight a dragon to ask an object why flies are called flies. It is... nonsensical. It is randomness.
They have unlimited questions. What does it matter if the halfling satisfies his curiosity about flies?
Now, stepping back a bit because you've said it is a question you yourself have. I admit, I have an interest in the origin of words. I'm sure that I could do some google searching and it would be interesting, but you have to consider it in context.
"We are going to slay a dragon and recover a powerful artifact that can answer any question. I plan on asking of the location of my lost sister."
"I am going to ask where the sacred journal of a famed alchemist is buried."
"I am going to ask how to heal the sickness infecting my home."
"I am going to ask why flies are called flies."
Then come up with something else the halfling is curious about. That's the point which you are missing.
Also, I notice you completely skipped and ignored all of my writing and math about the relative populations of halflings and half elves. Wondered how you would respond to that. Silence seems about right.
Because it didn't matter. No matter how much population math you show, halflings have many more adventurers than half-elves. This is a 5e fact. There's no population math you can show that can change that fact.