No. Literally.. that is the comparison, at least for this particular line of discussion. Specifically that martials have easy access to "other means" to mimic the effects of "most spells" (presumably utilizing similar action economy), but that martial players are too uncreative to take advantage of these "other means".
The only examples of these "other means" thus far have been skills.
Sorry Gammadoodler. Not the case at all. I was merely pointing out that the majority of spells don’t give access to non-overlapping effects of a whole different order.
Sure some do. Fly, Wall of force or Polymorph for instance. However let’s be totally honest, more often than not polymorph is used to improve a character in combat abilities so they hit harder, or gain a swim speed, or stealthily scout ahead... all of which are overlapping. Fly is used to stay out of reach... also possible without magic. Wall of force is used to separate foes or block an escape... also possible.
Obviously what a wizard does isn’t mimicable... nor should it be. Otherwise the martials would overbear the casters. Hold person will prevent a person moving or acting for a couple of rounds with no other effort, while the fighter is spending actions maintaining their grip. Hold person is better, but it’s not imparting 5e wizards with some narrative quality impossible to martials.
When it really boils down to it most spells achieve similar effects to things that could be accomplished with effort and time in another way. They offer short cuts which are easy and convenient but they don’t radically transform what goals a party can achieve. Yes it requires a cooperative DM. Though if you haven’t got a cooperative DM, get the hell out of there as fast as you can.
I also don’t believe ‘martials’ are uncreative. How can a fictional avatar be uncreative? Just that that the players have been conditioned through 3rd and 4th edition to believe that if it wasn’t written down on paper in black and white they couldn’t do it. Hostile GMs are used as justification for expansive and comprehensive rules. Rules that eventually sucked all the fun out of games like Pathfinder 1e, because if you didn’t have feat x you couldn’t do it.
Instead of ‘DM May I’, what is being asked for by others is ‘WOC May I’. What you haven’t noticed is that they have already said yes.
Better to spend more time coming up with boons, and making combat scenes more dynamic and interesting rather than writing homebrew classes to grant abilities you could already have through simpler means.