D&D 5E Volo's 5e vs Tasha's 5e where do you see 5e heading?

Hatmatter

Laws of Mordenkainen, Elminster, & Fistandantilus
Where do I see 5e heading? Full steam ahead towards 6e.
I am surprised at how many people think this is the case. As someone who has been playing for a long, long time, let me assert here that I think the natural development of the game that we saw in Tasha's is absolutely nothing like a 5.5 edition. Further, let me lay out here that I think 5th edition is not heading toward a 6th edition anytime soon. Let me make my prediction less abstract: In 2025, there will be no 6th edition. In 2026, there will be no 6th edition. Let the people of the future visit this thread and verify who was correct. But, I think that the people here who are equating lineage or alignment adjustments with a new edition are quite disconnected from the entire ethos and mindset behind 5th edition.

But, that is just my prediction. We'll see. I think you are all quite creative and I enjoy reading the forums. Let the readers of the future note who was correct.

Cheers!
 

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Shiroiken

Legend
I think the new default races will be setup like TCoE, with floating ability scores and swapable skills/tools/languages. Feats and class abilities are more likely to be "proficiency per long rest." Based on the Ravenloft book, monsters will be "simpler" to use at the cost of customization and versatility (they will only be designed for combat or social encounters, not both).
 

I am surprised at how many people think this is the case. As someone who has been playing for a long, long time, let me assert here that I think the natural development of the game that we saw in Tasha's is absolutely nothing like a 5.5 edition. Further, let me lay out here that I think 5th edition is not heading toward a 6th edition anytime soon. Let me make my prediction less abstract: In 2025, there will be no 6th edition. In 2026, there will be no 6th edition. Let the people of the future visit this thread and verify who was correct.

Thankfully since this in Enworld someone will doubtlessly perform some necromancy on the thread and let you know.

I do see where people are coming from in as much as the Tasha's approach to races and the introduction of alternative class features was the first time that it felt like the designers were fundamentally unhappy with major elements of the players handbook. There are some other more minor things like the emphasis on "proficiency bonus times a day" abilities and feats that give spells now letting you know the spell and cast it with any spell slots you have that also make it clear that if the designers were writing the PHB today they would do a few things differently. I don't think it particularly adds up to anything like WotC being ready for a new edition, but it is the first point where, to me, it feels like the designers are starting to chafe at the constraints of the edition's core materials.

I don't know what they'll do. I do think they have, or will in the next few years, reach the point where coming out with a major revision of the core books to better incorporate everything that has come since they were published and tweak a few things that never quite worked seems like it would make sense. I think they are constrained from this by the existing paradigm that new "editions" of D&D mean a fundamentally different game or at least a radical revision.
 

I am surprised at how many people think this is the case. As someone who has been playing for a long, long time, let me assert here that I think the natural development of the game that we saw in Tasha's is absolutely nothing like a 5.5 edition. Further, let me lay out here that I think 5th edition is not heading toward a 6th edition anytime soon. Let me make my prediction less abstract: In 2025, there will be no 6th edition. In 2026, there will be no 6th edition. Let the people of the future visit this thread and verify who was correct. But, I think that the people here who are equating lineage or alignment adjustments with a new edition are quite disconnected from the entire ethos and mindset behind 5th edition.

But, that is just my prediction. We'll see. I think you are all quite creative and I enjoy reading the forums. Let the readers of the future note who was correct.

Cheers!
I fully expect 100% compatibility with the current rules.
Maybe, just maybe they will release PHB2, MM2 and DMG2, the call it aniversary edition. Those will have the upgraded rules. At some point it is not feasible anymore to hold to 10 year old principles.
Maybe you don't even get the same subclasses. Maybe you get the full set of rules and 2 new subclasses for every base class, each with the new design principle in mind. Maybe you even get new classes. Warrior, martial artist, where recharge on a short rest is too baked into the class...
I know, that is a difficult task and a fine line to walk on. But if it is seen as an upgrade, and an easier point of entrance for new players then it is necessary.
We old grognards can just play with 5e original + xanathar + tasha, new players can use the easier route and just buy PHB2 and we can even play together.

At some point, new players need a new point of entry without buying 3 different books just to play with us. I notice that in my group, when we introduced a new player to the group, when we need to tell him that he should replace everything from his ranger with xanathar and tasha options. And when I need to tell our part time DM that he finds better downtime rules in xanathar and so on.
 

Blue

Ravenous Bugblatter Beast of Traal
Still don't think they're going for 6e in 3 years.

At most 5.5e revision + errata remastered re-release of the special edition variant cover core rules that they released back in 2018.

6e will be the 60th anniversary, me thinks. 5e has a lot more to give than just 3 more years.
I don't see them ever doing an explicit ".5" edition ever again. Doing an implicit one, such as Essentials for 4e, sure. But there was backlash when 3.5 wasn't as compatible as originally stated. They had no option but to stay the course, but I don't think we'll see that for marketing reasons.

But yeah, I should have said the earliest I could see a new edition is the 50th Anniversary. And you're right that if they don't do it then, it's not for a while after. But I'm not as convinced that the suits won't push for a 50th Anniversary edition.
 


Sithlord

Adventurer
Still don't think they're going for 6e in 3 years.

At most 5.5e revision + errata remastered re-release of the special edition variant cover core rules that they released back in 2018.

6e will be the 60th anniversary, me thinks. 5e has a lot more to give than just 3 more years.
Maybe 5.5E + errata is how they will do a 6E. We don’t have to scrap everything to create new edition. They didn’t the first couple of decades of d&d. And most other rpg’s don’t do that either.
 

Marandahir

Crown-Forester (he/him)
I don't see them ever doing an explicit ".5" edition ever again. Doing an implicit one, such as Essentials for 4e, sure. But there was backlash when 3.5 wasn't as compatible as originally stated. They had no option but to stay the course, but I don't think we'll see that for marketing reasons.

But yeah, I should have said the earliest I could see a new edition is the 50th Anniversary. And you're right that if they don't do it then, it's not for a while after. But I'm not as convinced that the suits won't push for a 50th Anniversary edition.

Maybe 5.5E + errata is how they will do a 6E. We don’t have to scrap everything to create new edition. They didn’t the first couple of decades of d&d. And most other rpg’s don’t do that either.

Sorry, I meant something in the sense of Rules Cyclopedia for Basic, Player's Option for 2e, 3.5e for 3e, Essentials for 4e, etc. 10 years into the edition having a fully-compatible rules revision and update, a republishing of the core rules with all the errata, the fixed Ranger from Tasha's, replacing races with Tasha+ ancestry guidance, removing alignment from monster stat blocks, etc. Very little new for us who have bought everything since 2014, but just compiling the core rules changes that have happened along the way and publishing it in a re-release of the Hydro74 alt-covers.

6E will be something quite different, taking years of feedback surveys like 5e had, reassessing core rules assumptions that can't be changed for 5e without a full edition change. For example, the Fighter having a subclass "Champion" with no story difference from other subclasses, just mechanically is the autospam/caps lock Fighter? That might be replaced in a 6e so that all Fighters have dials from simplicity to complex outside of the subclass mechanic. Maybe all complex fighters use Martial Superiority Dice, while all simple fighters simply get bonus damage/critical ranges, etc. Maybe all Martial characters can access tricks that function like spells and don't require "DM May I" while all magic users can dial down and just spam cast if that's what they want too.

Maybe Sorcerers cast entirely using a spell point mechanic (kind of like a 3.5e Psion).

These are just examples off the top of my head that would be hard to retrofit into the core game.

There would have to be VERY hefty rules revisions needs to release a full edition shift. 5e sells hugely well, the DMs guild is a major profit source and churns out tons of content that WotC can't get to, and there are tons of side-games like AiME, Anime5e, LevelUp, etc that build off the 5e rules because it's for another year the overwhelmingly dominant ttrpg.

I just don't see an edition change happening before 2034.

I DO see them doing something VERY special for 2024. And keep an eye out for an in-house version of D&D Beyond + roll20. I wouldn't put it past Hasbro to want to cut out the middle folk in time for the 10th anniversary of 5e and 50th of the brand.
 

TheSword

Legend
I used Volo's symbolically as an expression of the design philosophy before they released Tasha's vs Tasha and beyond with its heavy shift in rules and design philosophy.
I don’t believe the rules represent a heavy shift in rules and design philosophy. We have seen changes to races, default alignments, and ASIs. Yes these have been in place historically for a long time but it’s not like the changes are part of wider plan.

Let’s be honest there has been an international re-think of race relations around the world that has made every company re-examine how it’s products and structure relate to this. The changes around race and alignment are a very specific solution to a very specific topical problem. Sure it has brought flexibility and choice but in a very specific area. You still have an ASI for your race, you just have an additional option to put it where you want. You still have races, there’s just an option to free these up. Alignment may no longer be in stat blocks, but it’s too soon to see if D&D cosmology removes alignment from our D&D vocabulary. A race can have a range of choice in special abilities but it’s still a defined race.

Until we see more rules expansions to see if there are more sweeping changes it’s hard to see that this is any more than a sensible adjustment in response to an international movement that WOC would be insane to ignore. They have cut away some of the dogma around the game, but in a way that lets those who want to keep it do so. This makes perfect sense for a game with simultaneously a very loyal core fan base and a host of new players that don’t give two hoots for the sacred cows.

As for talk of 6e. 😂😂😂 I’ll believe it when I see it, and will be very surprised if it comes in the midst of massive YOY growth. I would think options for those that want them are the sensible and plausible way forward, for the fairly cautious approach to the edition WOC has taken to date.

[Incidentally: while I don’t personally agree with the decision to remove alignment. I understand why they’ve done it and respect their choice.]
 
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