TSR TSR (2) Confirms TSR (3)'s Acquisition of Trademark (Updated!)

Jayson Elliot registered the TSR trademark back in 2011 and used it to launch Gygax Magazine along with Ernie and Luke Gygax. The two Gygax's left the company a few years later after Gary Gygax's (co-founder of TSR (1) back in the 1970s) widow, Gail Gygax, forced the closure of Gygax Magazine. Then, earlier this year, TSR (3) swooped in on the TSR trademark, after Jayson Elliot accidentally let it lapse, as TSR (2) confirms:

We have owned the TSR trademark since 2011. Last year, we missed a filing date, and another company registered it, though we are still using it in commerce. While we could win a lawsuit, we frankly don't have the money to litigate. So, we're licensing it back from them.

As a result, there are two companies now using the name TSR. You can tell when it's us because we're the only ones using the new logo.

They're opening a museum in Lake Geneva at the old TSR house, and we wish them success with it, it's important to celebrate the legacy that Gary Gygax created.


Ernie Gygax, formerly of TSR (1) under Gary Gygax, then working with Jayson Elliot as part of TSR (2), is one of the founders of of TSR (3), and confirmed in his (now infamous) interview --

The other TSR is a licensee because [Jayson Elliot] let it lapse. But he had absolutely ... love for the game and the products. There was no reason to say 'oh you've screwed up, oh it's all ours, ha ha ha ha!' Instead, Justin [LaNasa] came to him and said ... we love that you're doing Top Secret things, we have a much broader goal for the whole thing. But there's no reason for you to stop or even have any troubles. Justin said, I'll take care of the paperwork, you just give me $10 a year, and you put out all this love for old school gaming that you can. And we appreciate that you were there to try and pick up things, and you produced Gygax Magazine, for in its time that you're also working on a game that you love to play ... because Top Secret was Jayson's love, as a young man.


TSR (2), still run by Jayson Elliot, publishes Top Secret, and is not connected to TSR (3) other than now having to license it’s own name from them. TSR (3) has also registered the trademark to Star Frontiers, a game owned by and still currently sold by D&D-owner WotC.

In other news the GYGAX trademark appears to have lapsed.


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UPDATE! TSR (2) has decided NOT to license its own name from TSR (3):

Update to our earlier tweet - we will NOT be licensing anything from the new company claiming rights to the TSR logos. We are not working with them in any fashion.
 

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I suspect that Star Frontiers was in their very large "maybe, some day" pile and Top Secret was in their "no" pile. (Other than Tom Cruise's insistence on creating Mission Impossible movies until he finally dies doing his own stunt, it's not a genre that has a lot of life nowadays, compared to its heyday.)
We know what WotC shortlist of non-D&D properties from TSR they actually care about, because they sell them actively on DMsGuild: Star Frontier, Gamma World, and Boot Hill. Some of the RPG team ran 5E versions of
 


Boot Hill is something of a surprise -- Westerns haven't been hot for decades, and the game was never a particular success. But both Gamma World and Boot Hill got explicit crossover rules in the 1E DMG, so maybe they're considered D&D settings by someone at WotC at the time.
 
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Boot Hill is something of a surprise -- Westerns haven't been hot for decades, and the game was never a particular success. But both Gamma World and Boot Hill got explicit crossover rules in the 1E DMG, so maybe they're considered D&D settings by someone at WotC at the time.
Or if you love one very old RPG then you must love them all?
 

Wait, so let me get this straight. LeNasa is now sending C&Ds over copyrighted art that he does not hold the copyright on? A copyright which, in fact, is held by a huge corporation with piles of money and battalions of veteran IP lawyers?
Yeah, misrepresenting the ownership of a Hasbro asset doesn't seem like the kind of thing they'll be inclined to ignore.
 

Or if you love one very old RPG then you must love them all?
Gangbusters, Top Secret and Metamorphosis Alpha were all allowed to leave. Top Secret was almost certainly more successful than Boot Hill was in their respective heydays. (If you've got Gamma World, though, you don't really want or need Metamorphosis Alpha, although I'm glad to see Ward is selling new MA stuff through Goodman.)
 


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