And there it is.
It was always going to get to this point. It wasn't enough to say "there are also good orcs" but also how many good orcs there are and where they are. There has to be villages of good orcs, goblin shopkeepers, gnoll city guards, hobgoblin farmers, etc. Expand that beyond humanoids and you suddenly have harpy postal delivery, minotaur dock laborers, medusa stonemasons, gargoyle priesthoods, vampire innkeepers and ogre teamsters. At best, you have Ravnica or Droaam from Eberron. At worst, you have made every race basically humans in outlook. Either way, you have put a stake in the heart of classic "Keep on the Borderlands" style play and will force every classic setting back to redesign.
It was never going to be about removing alignment from the stat block, it was always going to end with a massive rewrite of the game design and its settings.