WotC WotC reported 50% growth over 2020!

overgeeked

B/X Known World
About the IP's crossing over and beccoming one... I'll worry about it when and if it comes to that. No point in worrying about something that has not happened yet.
They're already crossing over. D&D books detailing MtG settings. MtG sets featuring D&D lore. It's already happening.

What would a full merger look like? All D&D lore added to MtG? All MtG lore added to D&D? They already did D&D with cards, I doubt they'll make that mistake again.
This will probably be a setting we see soon. I expect Greyhawk to explore those variant rules heavily.
I'm doubtful we'll see Greyhawk. It's possible, of course, but I'm doubtful. There's just nothing much to differentiate it from any of the other generic kitchen-sink fantasy settings. Gritty realism, lower magic, and less superhero characters isn't really enough.
 

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Jaeger

That someone better
hopefully the salaries of their freelancers and staff rise accordingly

If anyone here seriously believes that will happen: PM me. I have a cousin who has a line on some killer oceanfront property deals in Nevada...


Have you gone through past Hasbro quarterly earning reports? I bet you'll find that information there. It's the benefit of publically traded companies. They often gove numbers like that for major units or divisions.

All I have ever seen from those was WotC earnings always reported as a single division.

They may say Magic this or D&D that has done well, but, they never give a bottom line breakdown on how much each Ip brings in.

But I would happily stand corrected if the info is in there somewhere.


They have reported on D&D growth separately before and fairly recently (within the last year of so), but I haven't heard specifically about MtG. However, I don't follow MtG unless it pops up here.

FYI, IIRC, D&D has been growing about 50%/year for a few years.

But that's kinda my issue with how they report things.

They will say D&D grew x%, or Magic is up x% from last year. As a percentage.

But they never break down how much D&D brings in vs MtG, in dollar values. WotC division profits are always given as a lump sum $$ figure.

Of course they know the numbers internally, but to my knowledge they have never publicly broken it down as: D&D made: $X, and Magic made: $X, this year...
 


overgeeked

B/X Known World
That's why I followed it up with "and becoming one". From crossing over to get brand sinergy to merging there is a real big gap...
And that's why I followed it up with a few questions.

"What would a full merger look like? All D&D lore added to MtG? All MtG lore added to D&D?"
 

Scribe

Legend
Yeah, because wizard's track record of not doing things you hate is going strong right now... :p :p :p
Jim Carrey Chance GIF
 

TwoSix

Dirty, realism-hating munchkin powergamer
As of today, MTG is still not 'part' of the D&D universe. Jace is not rocking up to Eberron, and Elminster is not yet rubbing shoulders with Chandra on Zendikar.

The day that happens, is the day I'm done with Wizards 'lore' all together. :D
You can easily use your Ravnica book with your Eberron book and your Wildemount book. The settings may not be united by explicit lore, but they’re tied together by genre and ease of compatibility.

Current published D&D is functionally a mono-setting, settings segregated only by the DM’s wish, and I am totally down with it.
 

Jaeger

That someone better
Same. Modern D&D is already way too much of a superhero fantasy game. I know it won't happen, but I really want them to pull back on that hard. Slow natural healing, gritty realism, etc as the default. Leave the superhero healing for the optional rules.

I am in complete agreement on this.

But it would involve two changes to D&D:

1: No Hit Point Bloat. The game would have to go to a E6 play model at the least. A E3 play model would be better.

2: The spell list would have to be gone through with a fine tooth comb, and rethought from the ground up. The purge movie franchise would have nothing on me if WotC let me at it...

This would lead to: Utter Revolt.

I would ever after be known as the guy that killed D&D. And the worst game designer of all times.

The D&D player base likes their D&D the way they like it. They don't want a new edition, or any kind of 0.x revision. Yes, the current edition has a few issues that could use a fix. But if you fix it; don't change anything! Just make it better than it was before...
 



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