Scott Christian
Hero
No, but a group could need to go somewhere (via agreement to play an adventure), and a player could insist on burning down the docks or sinking the ship. Then, when they get to the stables, the player slaughters or poisons all the horses.A player is not capable of saying, "Oh, you want to go to the docks? Well...um...the docks are being repaired! A ship came off the moorings and caused damage, so the docks won't be accessible for several days." D&D, and games like D&D, only give players such power in controlled bursts, if they give it at all. (I, personally, like giving my players that power, but that's because I trust them to use it wisely.)
Both are ridiculous. And personally, I have only seen it done by very young players. But both are railroading.