Ovinomancer
No flips for you!
@Crimson Longinus
Since you have no content here to quote, I have to note that your response that you said I didn't address your point that you outlined when my response was directly to that -- the in-fiction ability is based entirely on "but magic" as an explanation. Again, this is a uncritical analysis. To that point, you're saying the player with magic can do just about anything so long as the spell says so and "but magic" is on the table. Meanwhile, a character cannot recall something because that's both not "but magic" and also because the GM should not be constrained by the system in how they answer because you're not used to the system constraining the GM in these cases. You're perfectly fine with such constraints in combat, and you're fine with outright handing over authority if "but magic" is invoked, but remembering something the GM didn't expressly tell you or that isn't passed through the GM's thinking first? No, this is bad, the GM cannot have their authority limited in this way.
Since you have no content here to quote, I have to note that your response that you said I didn't address your point that you outlined when my response was directly to that -- the in-fiction ability is based entirely on "but magic" as an explanation. Again, this is a uncritical analysis. To that point, you're saying the player with magic can do just about anything so long as the spell says so and "but magic" is on the table. Meanwhile, a character cannot recall something because that's both not "but magic" and also because the GM should not be constrained by the system in how they answer because you're not used to the system constraining the GM in these cases. You're perfectly fine with such constraints in combat, and you're fine with outright handing over authority if "but magic" is invoked, but remembering something the GM didn't expressly tell you or that isn't passed through the GM's thinking first? No, this is bad, the GM cannot have their authority limited in this way.