Sure, I'm good with that.
As long as the Paragon is available and goes from mundane to action hero to mythic hero with closer power, versality, and narrative influence as current full casters, I am good.
The rest of the stuff are good options to have as well.
Versatility isn't gonna happen. D&D spellscasters are more versatile than a 7 year old playing superhero listing their superpowers.
I keep switching on this but I now imagine the Paragon being the sucessor of the 4e powersystem where you
literally pick powers on a AED schedule.
Noble Bloodline
Inhuman Might -At Will
Inhuman Agility -At Will
Inhuman Toughness -At Will
Perfect Bloodline -Short Rest
Power of Legacy -Short Rest
Stun of Stardom -Long Rest
Ancestral Weapom -Long Rest
Mythic Hero
Inhuman Might -At Will
Inhuman Agility -At Will
Inhuman Toughness -At Will
Exploits of Myths -Short Rest
Luck of Legends -Short Rest
Fate of Heroes -Long Rest
Path of Destiny -Long Rest
Dragonblood
Inhuman Might -At Will
Inhuman Agility -At Will
Inhuman Toughness -At Will
Dragon Scales -Short Rest
Dragon Wings -Short Rest
Dragon Breath -Long Rest
Draconic Elements -Long Rest
Herculean
Super Might -Ait Will
Inhuman Agility -At Will
Inhuman Toughness -At Will
Divine Recovery -Short Rest
Driven Leaps- -Short Rest
Divine Regeneration -Long Rest
Divine Beauty- Long Rest
Dhampir
Super Agility -At Will
Inhuman Toughness -At Wil
Inhuman Strength -At Will
Potence -Short Rest
Fortitude -Short Rest
Dominate -Long Rest
Presence- Long Rest