WotC What Official 5E non-D&D Game Do You Want To See from WotC?

What non-D&D 5E game should WotC make?

  • Gamma World

    Votes: 34 40.0%
  • Star Frontiers

    Votes: 25 29.4%
  • 5E Modern (not setting specific)

    Votes: 23 27.1%
  • 5E Sci Fi (not setting specific)

    Votes: 17 20.0%
  • Star Wars 5E

    Votes: 15 17.6%
  • Other (Boot Hill, Gangbusters, Etc...)

    Votes: 10 11.8%
  • WotC Should Stick to D&D

    Votes: 18 21.2%

The metaplot may be totally rebooted, but some supernatural creatures could be reused. Today we are in the age of the SCP-Fundation and the creepypaste, and this means the own fandom has got their own ideas. Other option could be a new Magic: Gathering plane as "New Capena" but this time in the atomic-age 40-60y, and even adding a mash-up version of G.I.Joe against the evil cult of Cobra-La.
 

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Parmandur

Book-Friend
Btw if anyone thinks Dark*Matter is coming back, they need to go read their Dark*Matter books, the conspiracies/setting bits particularly, and double-especially the Final Church sourcebook. Warning: you will take at least 2d6 SAN damage and not in a good way. WotC very likely don't want anyone to even think about Dark*Matter, let alone to essentially suggest people go back and look at the original, because holy crap, that stuff would absolutely not fly now, especially not post-Qanon etc. I've written about it before and can link if necessary, but essentially Dark*Matter targets quite a number of real-world non-government groups (including at least two RL religions) and makes those conspiracies be true, and unfortunately a lot of it lines up with what a certain kind of internet nutcase believes, the kind of internet nutcase that is sadly more relevant today than they were in, say, 1999. It's also kind of weird in who it paints as the good guys, because it's representative of a certain perspective, one at odds with most well-regarded conspiracy media (like the X-Files or Millennium). Back then it was surprisingly dark and weird to target RL groups (like, say, the Freemasons, which Dark*Matter does), something other conspiracy RPGs shied away from, making up fictional groups instead, but not that shocking. Now? When we've had people commit a lot of acts of violence and even some (inept) terrorism over similar theories? I don't think so. The Final Church stuff in particular closely tallies with a lot of nuttier Qanon stuff. There's no way WotC would find that slightly obscure IP valuable enough to risk the reputational damage they'd sustain for even proposing a Dark*Matter RPG when the RPG blogosphere actually re-read that stuff, in 2022. If they did a conspiracy RPG (unlikely, it's not safe as it once was), it'd be with a new IP. Conspiracy X looks likes a totally safe and normal setting by comparison.
Dark Matter d20 is still available for purchase on the DMsGuild, but with their "please don't judge us for taking money for this" caveat:

"We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed. Dungeons & Dragons teaches that diversity is a strength, and we strive to make our D&D products as welcoming and inclusive as possible. This part of our work will never end."
 

Dark Matter d20 is still available for purchase on the DMsGuild, but with their "please don't judge us for taking money for this" caceat:

"

We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed. Dungeons & Dragons teaches that diversity is a strength, and we strive to make our D&D products as welcoming and inclusive as possible. This part of our work will never end."

Yeah so they clearly know, that's actually good to hear. I don't think anyone is eager for the badguy group the "Amazons of the Gynarchy" and their agenda to "wipe out all men" and to create a "female messiah" to come back, for example. Oh as a bonus they're part of the CDC so you shouldn't trust the CDC kids. I wish I was joking about them being in it, but they're just one of many "Wait what?!" badguy groups in D*M.
 

Parmandur

Book-Friend
Yeah so they clearly know, that's actually good to hear. I don't think anyone is eager for the badguy group the "Amazons of the Gynarchy" and their agenda to "wipe out all men" and to create a "female messiah" to come back, for example. Oh as a bonus they're part of the CDC so you shouldn't trust the CDC kids. I wish I was joking about them being in it, but they're just one of many "Wait what?!" badguy groups in D*M.
That sounds like Monte Cook and Wolfgang Baurs sense of hunor..humor...

To be fair, WotC slapped that label on everything in the DMsGuild once people started talking about Oriental Adventures online seriously. So they just assume anything old they sell is offensive, apologize for that, and take the money anyways.
 

Reynard

Legend
Dark Matter d20 is still available for purchase on the DMsGuild, but with their "please don't judge us for taking money for this" caveat:

"We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed. Dungeons & Dragons teaches that diversity is a strength, and we strive to make our D&D products as welcoming and inclusive as possible. This part of our work will never end."
That's boilerplate at this point. It has been a long time since I have read Dark Matter but I don't recall anything off the top of my head that struck me as anything"worse" than it being the 90s.
 

Parmandur

Book-Friend
That's boilerplate at this point. It has been a long time since I have read Dark Matter but I don't recall anything off the top of my head that struck me as anything"worse" than it being the 90s.
I think "what if the conspiracy theories are true?" is a little less goofy fun than it seemed 25 years ago. Particularly in regards to religous minorities.
 





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