I mean, I guess, but I'd rather have something I can download after purchasing a rulebook and can then use on my laptop without an active internet connection.I believe that's called D&D Beyond and it works well.
I mean, I guess, but I'd rather have something I can download after purchasing a rulebook and can then use on my laptop without an active internet connection.I believe that's called D&D Beyond and it works well.
It would be easier for making characters.Again, no thanks. Now you'd have to remember what level the spell is you are looking up before then finding it alphabetically. That'll be even worse.
Sure, the cantrip and 1st level section would be probably fine more or less... but if you told me "Go find the spell block for Mirage Arcane", I'd never be able to do it. I'd have to go to the spell list first, find out its level, and then go find the block alphabetically. And even then I'd have to spend time flipping through the entire chapter just to find the "7th Level" section before finally looking for the spell alphabetically.
Return to 3 saves would be far superior.Or my biggest pet peeve, Saving Throws. 6 saves is completely unnecessary, some are rarely used, and it all conspires to make sure that most characters have 4 bad saves (3 if Resilient is allowed), and most likely, there's at least one of those bad saves that at higher levels you can't possibly succeed at on your own merits. I mean, at least bring back automatic save on a natural 20! Or dump the whole thing and go back to Non-Armor Defenses... (I know, I know, but a man can dream...).
Yeah, that would be acceptable, I think.Return to 3 saves would be far superior.
Fort save: str+con mod, current str and con saves.
Ref save: dex+int mod, current dex saves.
Will save: wis+cha mod, current int, wis and cha saves.
then point buy for "cheap" scores would have better saves for not having primary/secondary ability maxed out at start.
I.E. with racial +1/+1/+1 bonus you could have 16,16,16,8,8,8 and 14,14,14,12,12,12.
That would give on average +1 to each of 3 saves.
Then every class would get one save proficiency and resilient would be again more or less save valued feat as it is always taken for Con or Wis saves.
Except that making characters is the one time when you don't care about speed. You have all the time in the world to flip through the Spells chapter to read up on every cantrip. So having all the spells of the same level in one section would be convenient to be able to compare and contrast, sure... but between sessions is the one time when you don't need convenience.It would be easier for making characters.
I can read through cantrips and not jump around the book,
then I can read 1st level spells,
then 2nd level spells,
then 3rd level
then...
just add all classes that can use the spell under spells name.
Again, no thanks. Now you'd have to remember what level the spell is you are looking up before then finding it alphabetically. That'll be even worse.
2nd Ed had the spells listed by level (and class, with an extra layer of pain if both Clerics and Wizards shared a spell...), and it did at least include a fix for this particular issue - there was a separate index of spells, allowing an easy alphabetic lookup.Sure, the cantrip and 1st level section would be probably fine more or less... but if you told me "Go find the spell block for Mirage Arcane", I'd never be able to do it. I'd have to go to the spell list first, find out its level, and then go find the block alphabetically. And even then I'd have to spend time flipping through the entire chapter just to find the "7th Level" section before finally looking for the spell alphabetically.
People keep complaining that the Index sucks because some entries just redirect you to other entries so you have to now take an extra step in getting to where you want to go... this now turns finding spells into the exact same thing.