Warpiglet-7
Lord of the depths
A lot of truth here.5E is old enough to be aging out as shocking as that may seem. Cycles usually start out neutral to positive (sry 4E) and build towards neutral negative. It takes time to grok a system, to experience it, and find out what you like. Systems are hugely complex, but folks tend to hyper focus on a few things. It's like a paper cut or a sliver at first its sharp, and then you deal. Though, eventually it starts to ache. Then, you get folks jumping ship and saying the whole game is garbage and well y'all know the drill. While this sentiment might have its fans, I don't think its an existential threat to 5E.
I think Gygax said you don’t really need rules (it’s the big lie!) I will respectfully disagree there but agree with the sentiment.
I think rules have a purpose but many things that grate on some are not things I tend to focus on. If it’s balance—I am not worried about it if I am having fun. Or whatever. Going back to 1e.
The rub for me is usually more general—-is it hard to run? Too much hassle?
Is it restrictive to rhe point of few options?
That is where I have a problem or avoid a system. 3.5 and 4e were not my total favorites but if I was playing with a group that got into character and had good game ethics, bet I could have fun.
One thing I don’t like about the modern age in gaming is how things can be broken down by the hive mind via the internet. It used to take ages to “solve” boardgames or see weaknesses in rpgs due the small samples. Not so anymore.