I am trying to understand what you are trying to achieve here and explaining where I am coming from.Sorry, I didn’t intend to sound curt.
If you don’t set DCs higher than 15, then of course this rules change won’t affect you (literally—it won’t affect you, since it only exists for when a nat 20 isn’t usually good enough to succeed, which means the DC must have been above 15 even for someone with a -5 mod).
But pointing out that you use an artificially low, homebrew version of the 5e DC table—when your argument is that I shouldn’t be setting higher DCs even though RAW says DMs should do so at least occasionally—is not nitpicking.
If you have information gated behind a DC 30 and you have level 10 PCs then a character with max stat and no proficiency is +5 on the roll. Then no chance of success even with Bless, may be with Bardic Inspiration if the bard is level 10 or better.
If they have proficiency in a relevant skill it is +9, still no chance though bless and Bardic Inspiration does make it possible. Even with expertise it is still pretty low odds even with bless or bardic inspiration.
Changing to autosuccess on a 20 dies not make a noticeable difference to the odds, not one that will be spotted in play. If the barbarian succeeds where the bard failed it can be narrated as "Hey (Bard) do you remember that song about....."
You are as a DM perfectly within your rights not to allow an attempt to succeed by someone with out a relevant proficiency.
If it is relevant to the progression of the plot, what is the point of the high DC and if it has no relevance what does it matter?