Maxperson
Morkus from Orkus
What if I take them away, but give you three military drones?Well I sure don't have a chance now if you take my crits away!
What if I take them away, but give you three military drones?Well I sure don't have a chance now if you take my crits away!
Their cantrips scale, and they can cast a bonus action spell the same turn as an attack cantrip. Mage Armor and Shield exist. Plenty of casting classes/subclasses get armor proficiencies. In my experience, it's harder to hit a Wizard than it is a martial character, because Wizards can use spells and subclass abilities to substantially increase their defense, while martial characters generally have static defense capabilities.
Then pause leveling at the level you like playing at, and don't let them get those abilities.
If you're fine with casters getting reshaping the world abilities, you should be fine with martial characters doing the same. This is a game, and one person's fun (casters with high level spells) shouldn't take away from another person's (the fighter just getting another attack).
I think you mean full 30.No arguments. So I'd be all over an E10 version of the PHB. And if we only get one or the other, the one that goes to higher levels is the one to pick.
Someone posted tongue in cheek above about having a B/X and Advanced version. I wonder what we'd get if we had two parallel games, one that tried to spread out levels 1-10, and one that embraced the full 20. (I mean, get besides splitting the player base, etc...)
You said that him being able to remove the rope before the energy hit him with alike a cartoon.Not what I said.
See, I'd rather have the fantastic rather than realistic. Fantastic being battered down for the sake of 'magic' saps the joy out of it.I prefer to have some things grounded in something closer to "realism" in my fantastical settings because it makes the fantastic more so. If everything is just high fantasy it just saps the magic out of it for me.
Because energy moves waaaay too fast for that to be possible. He could and should have been able to interact with the object and taken damage as he did so. OR removed it before the guy could trigger the energy.You said that him being able to remove the rope before the energy hit him with alike a cartoon.
...Because energy moves waaaay too fast for that to be possible.
Which of those move slower than a human arm can move?First of all, different forms of energy move at different speeds through different mediums. Light moves at a different speed through vacuum than in air than in water. Same with sound. Same with non-light radiation, same with kinetic energy.
I mean, this is not Discworld light we're talking about here, though what happened in that clip was certainly comedic.Second, whatever's in that rope is... not 'energy'. It's clearly not electricity because electricity can't cut through metal on its own. So it's like a plasma channel or something. Point being, we have no idea how it works to try and start assigning a speed to it. Basically, it is magic. A black box to explain a thing working without explaining that thing working.
The real and pure issue is
What is the 18 HD CR 12 warrior equivalent to this:
Heat through metal?Which of those move slower than a human arm can move?
We're also not talking about whatever 'energy' people describe when they don't know what the glowy bits are. We don't know what it is-- except we know it's not 'pure energy' because that is not a thing.I mean, this is not Discworld light we're talking about here, though what happened in that clip was certainly comedic.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.