W'rkncacnter
Hero
this is what i meant to write, but what i actually wrote is also fine i guess.- Prof to hit / + Prof X 2 damage is fine in my book.
So -2/+4 is nice.
this is what i meant to write, but what i actually wrote is also fine i guess.- Prof to hit / + Prof X 2 damage is fine in my book.
So -2/+4 is nice.
i did wonder how they might play out if instead of -prof/+double prof it basically just let you condense every attack you had into one (e.g. a level 11 fighter doing 6d6 damage with one greatsword attack instead of 2d6 damage with three) - the tradeoff essentially being only needing one attack to do all the weapon damage and more easily critting with your maximum weapon damage at the expense of potentially missing entirely and only being able to use attack riders (e.g. smite or ability modifiers) once.I am all for playtesting some variation that isn't as powerful. I would much rather have feats that are less then this level of power
It would definitely make sense as a replacement for crossbow expert. It would be wildly inferior for virtually any weapon build, though. The game has way too many mechanics that make having multiple attacks superior to one attack.i did wonder how they might play out if instead of -prof/+double prof it basically just let you condense every attack you had into one (e.g. a level 11 fighter doing 6d6 damage with one greatsword attack instead of 2d6 damage with three) - the tradeoff essentially being only needing one attack to do all the weapon damage and more easily critting with your maximum weapon damage at the expense of potentially missing entirely and only being able to use attack riders (e.g. smite or ability modifiers) once.
i mean if nothing else it'd probably make more sense to replace ignoring the loading property with something akin to that.
Would never be worth it. The damage bonus has to be at least twice the penalty to accuracy.i mean, if they're gonna keep them at all in any form, the least they could do is make them -prof bonus/+prof bonus instead so that it's less insane early game.