FrogReaver
The most respectful and polite poster ever
1) Principles do invalidate many potential player/GM actions - that's one of their greatest benefits to the game.I don't think I agree. If the players declare actions for their PCs, I adjudicate them. Whether they work or not is determined via the adjudication process, which doesn't include decisions about "validity".
2) Part of an adjudication process can be to determine validity and then to say no to the invalid actions.
I agree here. The friction we are having is not about that but rather just how much fiction it takes out of the hands of the GM. You view the ability as taking much more out of the hands of the GM than I do.So what, then, is the point of a background feature like Rustic Hospitality? I thought it's whole point is to take that little bit of the fiction out of the hands of the GM.
Sure. But the ability guarantees certain things in certain circumstances - the disagreement here is really about the scope of what is guaranteed.I mean, any player, regardless of PC background, can tell the GM that they are seeking to hide among the common folk like Robin Hood and find out what the GM thinks of that strategy!