clearstream
(He, Him)
As @EzekielRaiden complained up thread, some exchanges become fatiguing. You will see that I draw attention to the roll with it text, saying that it encourages rolling too often. I point out that the rules themselves better serve rolling less often.I find this a hard sell, given that one of the three recommended paths in the DMG for play is 'roll for everything, all the time.' It's clearly not just an intended mode of play, but one specifically called out in the limited actual play guidance provided (the three paths section of the DMG is where, I find, the largest extent of useful advice on play exists).
On this forum I very often read folk saying that they roll whenever it's uncertain. Do you think that is the 5e rule for when to roll, based on the whole Core game text?