D&D General Do you want a 3D vtt?

Do you want a 3D vtt?

  • Yes

    Votes: 34 14.8%
  • No

    Votes: 122 53.3%
  • Maybe? I could me convinced.

    Votes: 69 30.1%
  • Lemon

    Votes: 4 1.7%

UngainlyTitan

Legend
Supporter
Upon further reflection and I am going to sound like the 4 Yorkshire men but the biggest issue to more graphically capable VTT is aesthetic expectation.
By that I mean that the higher quality the tools the more the expectation that the map will match the capability of the tools. 40 years ago I played in a session where the map was drawn in the inside cardboard of a cigarette packet.
I spent years playing on flip mats with maps drawn on the fly and now in FantasyGrounds with either professional maps or ones drawn using tools like Dungeondraft.
I could in theory have a graphics pad attached to my PC and sketch out a map and import that for a random encounter but I do not because such a map will not match the aesthetic expectation I have set for myself (not including the group here because I have never discussed this with them).
I noticed something similar on Critical Role, at the beginning Matt Mercer used traditional paper maps. They do not work that well for a streaming audience and he switched to 3d terrain. When he was using paper the gang arrived in a city and he outlined the places of interest and when they went somewhere and something happened he pulled out a map from a sheaf of about 20 he had prepared.
When he switched to 3-d terrain there is less use of maps, and the maps are slightly generic. A sewer, a street, a temple and so on where as before I suspect he would have drawn custom maps.
Higher fidelity maps means more prep time and 3d maps will take a lot of prep for custom maps. So it is a good model to sell prefabricated adventures.
Another possible long term benefit, in my mind, is that, by the time 3D VTT become mature they will enable augmented reality play at the table and telepresence play. Where the technology will enable something closely resembling real life at the table experience for groups that can only get together online.
 

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Thunder Brother

God Learner
I said "Maybe", but I lean heavily towards "No". I don't like the idea of a 3D VTT primarily because I believe it will create a closed ecosystem that won't be friendly to third party products of any kind.

Also the potential for microtransactions, which I really don't want to see in a ttrpg, is incredibly high with a 3D VTT.
 

OB1

Jedi Master
I'd love a well designed, DM friendly 3d VTT. I've always mixed the use of TOM and Grid depending on the needs of a specific encounter. What I hate about 2D maps (either in person or on Roll20) is how difficult it is to use a flat grid for a dynamic, 3D battlefield (expense on the in-person side, lack of functionality on the Roll20 side). Give me an easy way to create a city street where rooftops are in play or a multi-level dragon lair battlemap, and I'm in.
 

I would like it. I play online enough that a really good, visually appealing VTT and 3D could be a cool way to do that - as well as a cool way to do something with the VTT that's really hard to do at a live table.

Of course, that means I want a good VTT, but I think it's possible.
 


Micah Sweet

Level Up & OSR Enthusiast
No. I have far too much homebrew in my version of D&D (most notably that it's actually Level Up) for a VTT to be in any way worth my money.
 

You could and presumably it will have the published books prebuilt, but it is D&D, and the nice thing about D&D is that one can go off script and do one's own thing.
You'd need to be able to drag-and-drop entire building or dungeon rooms with no more than a couple keywords first. It's a huge ask for all of the stuff to be pre-built and ready to go, but if it's not there the need to build it all in 3D will keep anyone from wanting to dm in the space.
 

Vaalingrade

Legend
I said "Maybe", but I lean heavily towards "No". I don't like the idea of a 3D VTT primarily because I believe it will create a closed ecosystem that won't be friendly to third party products of any kind.

Also the potential for microtransactions, which I really don't want to see in a ttrpg, is incredibly high with a 3D VTT.
I miss when they called D&D microtransactions Dungeon and Dragon magazines.
 

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