Battlezoo Shares The OGL v1.1

Battlezoo, the YouTube channel which shared the initial leak of the new Open Game License, has shared the PDF of the OGL v1.1 draft which is currently circulating. This draft is, presumably, the same document obtained by Gizmodo last week. It's not currently known if this is the final version of the license.


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Reynard

Legend
Fitting...
5c3fcfef88f7220d4d54eb07381206b7.jpg
Remember when Lorraine Williams was canonized as the savior of D&D in the aftermath of Gygax's complete mismanagement on these boards, just a few months ago when Slaying the Dragon was all the rage?

Pepperidge Farms remembers.
 

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I don't think there is any chance PF2 is the game. Not because it isn't good, or because Paizo isn't a strong company, but because it is too complex for the kind of casual players that have pushed 5E to its current heights. A PF3 would have to severely curtail the very elements that differentiate it from D&D, and even then there would be no guarantee of success.
I agree.

I mean, let's be fair to PF2. It's not drastically more complex than 5E in the real nitty-gritty of the rules. In fact, I think if we looked at the whole ruleset holistically, PF2 might be slightly more straightforward than 5E, because its systems work in much more predictable ways, and the classes, ultimately, are slightly more similar to each other than 5E classes.

However... that's not what matters.

5E is accessible because there's a very low bar to creating a character and getting started. It's lower even than some RPGs that are drastically more simple, because there are so few real choices at L1. Further, in combat at low levels, you can barely make any choices, and to call what you can do "tactics" seems generous. But again, this makes it very accessible. Whereas in PF2, with the 3-action system, you can make quite complex tactical decisions, but this does come at a demonstrable cost to accessibility (it also brings back some 3E-style "analysis paralysis" - not a huge amount, but significantly more than 5E - 4E is the only tactically complex system I've seen which didn't make that a big issue - I suspect Lancer is also fine but haven't played it).

I suspect with say, level 8 PCs, and players who've been playing at least a year, the complexity is largely interchangeable, but again, that's not when it matters most.
Remember when Lorraine Williams was canonized as the savior of D&D in the aftermath of Gygax's complete mismanagement on these boards, just a few months ago when Slaying the Dragon was all the rage?

Pepperidge Farms remembers.
I mean, canonized might be going a bit far, but reassessed in a less sexist and "Gygax rules!"-informed way? Yeah I remember. It certainly seemed like a more reasonable assessment. She made plenty of mistakes and engaged in some dubious practices (c.f. Buck Rogers), but she certainly wasn't the devilish figure we were lead to believe she was in the '90s and '00s.
 

reelo

Hero
There's nothing about the name in the meme.

Someone who knows (the history of) the game should know the name(s). No need to spell them out.
I guess the joke just happens to work on several levels. Is one not allowed to point out facts just because said facts might be percieved as inconvenient purely by coincidence? Lorraine Williams is reviled by a lot of people, and Cynthia Williams will be reviled for this.
 

Enrahim2

Adventurer
I don't think there is any chance PF2 is the game. Not because it isn't good, or because Paizo isn't a strong company, but because it is too complex for the kind of casual players that have pushed 5E to its current heights. A PF3 would have to severely curtail the very elements that differentiate it from D&D, and even then there would be no guarantee of success.
It actually think not that hard to make a "pf2 basic" that is as accessible as 5ed. My impression is that the most complicating factor of that game is the shere number of uncurrated options available, and the tables for 3 each skill what they can do.

Release a curated starter set with the skill tables just removed (giving some vague guidelines 5ed style instead), and curate a single number digit classes with only 2 feat options per level (selected for being simple rather than powerful), I think you are good to go. I have not checked the current starter set, if they already do something like that there?
 

Is one not allowed to point out facts just because said facts might be percieved as inconvenient purely by coincidence?
Is one not allowed to point obvious sexism?

If nothing else, the "hold my chardonnay" absolutely 100% confirms the sexism of the meme. I've seen plenty of memes featuring two women which stuck to "hold my beer", you have to kick some old-school sexism to change that.
 


Would you have complained about the meme at all if it had said beer in the first place?
I would have pointed out the fact Williams 2 is being pulled out of the middle of a chain of command whereas Williams 1 was at the top of one, and that if anyone is most responsible for authorizing the OGL 1.1, and paid the most attention to it, it'd be Dan Rawson, VP of D&D, but I wouldn't necessarily have called it sexist. In that case it would just seemed a bit sexist.

(Btw I feel like Dan Rawson is getting off REAL LIGHTLY so far in those whole thing! I guess he's lucky no-one really knows who he is yet! I'm not saying he should be harassed, no-one should ever do that naughty word, but mocked and meme'd? Sure, that's very different.)

But the sad fact is the meme creator actually, stopped, thought about it, and intentionally added obvious sexism (and frankly made himself sound at least older Gen-X and unworldly, not a great combo). That's bad meme-ing, not just because it's sexist, but because it shows he stopped and thought about it, which should never be apparent in a meme.

Kind of makes the whole thing, as the kids today say "a cringe Facebook Boomer meme". Press F to pay respects.
 


I don't think there is any chance PF2 is the game. Not because it isn't good, or because Paizo isn't a strong company, but because it is too complex for the kind of casual players that have pushed 5E to its current heights. A PF3 would have to severely curtail the very elements that differentiate it from D&D, and even then there would be no guarantee of success.
Yep. Its complexity is just a little bit too much to attract the casual players like DnD 5e has, and honestly, that was probably by design. Pathfinder 2e is perfect for attracting all the people who wanted a more crunchy game than 5e, and have probably migrated from 3.5 and pathfinder 1e.

It looks like a great game, just not what I'm looking for.

Honestly, 5e but with a few more classes is pretty much what I'm looking for.
 

Reynard

Legend
It actually think not that hard to make a "pf2 basic" that is as accessible as 5ed. My impression is that the most complicating factor of that game is the shere number of uncurrated options available, and the tables for 3 each skill what they can do.

Release a curated starter set with the skill tables just removed (giving some vague guidelines 5ed style instead), and curate a single number digit classes with only 2 feat options per level (selected for being simple rather than powerful), I think you are good to go. I have not checked the current starter set, if they already do something like that there?
And you have sacrificed the cpore elements of Pathfinder 2E that make it what it is. Why would Paizo do that?

They already have a Beginner Box that does that as an intro and it hasn't taken the world by storm the way PF1 did.
 

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