The current 5e stealth rules aren’t terrible, they just need some shoring up.
1) passive perceptions are too low at mid to high levels. It’s trivial for a decent rogue to never fail a check.
2) the main confusion is the combat scenario of acting, stealth, some other acting (this can attacks, movements, spells, xyz.
3) when is it necessary to “reroll stealth”. If I sneak into a room, search the room, then sneak into the next room, technically my first stealth roll is still good…but it can get a little silly when taken to extremes.
But yeah the new rules are not good. With these rules it is absolutely trivial for even a 1st level rogue to just sneak around a whole complex without any fear of detection
1) passive perceptions are too low at mid to high levels. It’s trivial for a decent rogue to never fail a check.
2) the main confusion is the combat scenario of acting, stealth, some other acting (this can attacks, movements, spells, xyz.
3) when is it necessary to “reroll stealth”. If I sneak into a room, search the room, then sneak into the next room, technically my first stealth roll is still good…but it can get a little silly when taken to extremes.
But yeah the new rules are not good. With these rules it is absolutely trivial for even a 1st level rogue to just sneak around a whole complex without any fear of detection