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D&D (2024) Sorcerers getting Chaos Bolt automatically


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Whizbang Dustyboots

Gnometown Hero
Also ... given other news ... like class specific spells getting that in their name, shouldn't is just be "Sorcererous Bolt"?
I'm really confused how well this system is going to work. Do they literally mean that "Bard" and "Sorcerer" will be in the spells' names, or just in a tag? Because if it's in the name, that could get pretty unwieldy a few years in, when there are likely dozens of such spells.
 

Amrûnril

Adventurer
Wild Magic and Chaos Bolt are great options to have in the game. Implementing them as core class mechanics, though, would be a huge constraint on possible character designs in a class that otherwise provides a lot of space for creativity.

The 2014 Sorcerer's biggest issue was the limited choice of PHB subclasses. The Wild Magic and Draconic Sorcerers both had compelling combinations of flavor and mechanics, but the lack of more flexible or generic options made it difficult to realize any Sorcerer concept outside those two specific packages. But this was at least an issue that could be rectified through the creation of additional subclasses. Making Wild Magic a core class mechanic would impose a similarly specific vision on all Sorcerers made with the 2014 rules, regardless of future supplements.
 

Weiley31

Legend
I've never played a 5e Sorcerer, and therefore, never used Chaos Bolt. So, I'm wondering about the connection between "all Sorcerers get Chaos Bolt" and "all Sorcerers get Wild Surges (from the Wild Magic subclass)." To me, the second statement doesn't seem to follow from the first. Am I missing a key mechanical component here?
I guess the notion is that going to school and studying to be a Wizard is an "ordered" method of learning magic. Meanwhile the Sorcerer is "chaotic" in that aspect because they are using the magic without any guidance and can pretty much use it innately.
 

I'm really confused how well this system is going to work. Do they literally mean that "Bard" and "Sorcerer" will be in the spells' names, or just in a tag? Because if it's in the name, that could get pretty unwieldy a few years in, when there are likely dozens of such spells.
The tag, I think. Essentially there will be the three big spell lists - Arcane, Divine, Primal - that multiple classes can draw from, but there will also be certain spells that are restricted to a single class list - Find Steed for Paladins, Chaos Bolt for Sorcerers, Eldritch Blast for Warlocks, etc.
 


Staffan

Legend
I've never played a 5e Sorcerer, and therefore, never used Chaos Bolt. So, I'm wondering about the connection between "all Sorcerers get Chaos Bolt" and "all Sorcerers get Wild Surges (from the Wild Magic subclass)." To me, the second statement doesn't seem to follow from the first. Am I missing a key mechanical component here?
Chaos bolt originates in 4e, where it was the archetypal at-will for wild magic sorcerers. For some, that means that all sorcerers are now wild mages.
 

doctorbadwolf

Heretic of The Seventh Circle
I like it. I wonder if this means that the Wild Magic sorcerer subclass will be switched from being a subclass and cannibalized into the new revised Sorcerer chassis.
God I hope not. Wild Magic is just about my least favorite thing in 5e.
"I am the great great great grandchild of Smoothie the Red Wyrm. Using the fire that is in my bloodline, I conjure forth my ancestral magic and deal rolls ice damage."
Okay, how does that make anything harder, though. It just means that sorcerous magic manifest as magic first, and your ancestry starts changing you as you develop your magic.
 

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