D&D Movie/TV D&D Movie Hit or Flop?

No you haven’t said it but you keep implying it. Every counter to your expectation goes back to the first weekend or first two weeks and making the budget back in that time. 300 million. So you are essentially making that argument. That it needed 150 million in the first weekend.

It's because of how the movie industry works.

Most if the money is made in the first 3 weeks or so.

Have a look at any movie released before John Wick on Box Office MOJO.

That's why they lost 60%+ week twoprobably do something similar next week and week 4+ its a trickle comparatively.
 

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175 million is roughly 245 million today. Box office is roughly 425 million. That’s the first GI Joe that Paramount immediately greenlit a sequel to and spent 4 years developing. That one squeaked a profit off of The Rock.

Yup that's close to the double its budget numbers to break even and other factors xan drag that overer the line. They may have list money on it but it wouldn't be to much.

D&D isn't on track for those numbers it's coming in around half.that amount.

In essence GI Joe comparatively outperformed D&D:HAT.
 

It's because of how the movie industry works.

Most if the money is made in the first 3 weeks or so.

Have a look at any movie released before John Wick on Box Office MOJO.

That's why they lost 60%+ week twoprobably do something similar next week and week 4+ its a trickle comparatively.
Does this bother to account for the growing international audience, or will you just ignore that like you ignore streaming, licensed merch and game sales?
 


Does this bother to account for the growing international audience, or will you just ignore that like you ignore streaming, licensed merch and game sales?

No I'm looking at the total box office amount. Week 2 was less than week obe, next week will be less than week 2 week after even less.

Foreign box office also puts less money in studio pockets btw. Donest8c market the studios get a bigger cut of the box office pie. They also get a bigger cut early on later the theatres get a bigger cut.
 

No I'm looking at the total box office amount. Week 2 was less than week obe, next week will be less than week 2 week after even less.
There's no week two yet. There's weekend 2.
Opening weekend is currently smaller than the rest of the 10 days its been out
Foreign box office also puts less money in studio pockets btw.
There's some exceptions on this as eOne has some of the foreign sales, where they are a distributor themselves, rather than partnering with locals as most U.S. companies do.
 

There's no week two yet. There's weekend 2.
Opening weekend is currently smaller than the rest of the 10 days its been out

There's some exceptions on this as eOne has some of the foreign sales, where they are a distributor themselves, rather than partnering with locals as most U.S. companies do.

Tru but to keep it simple I'm just looking at the total box office.

The X2 or X2.5 is just a ballpark number. If it comes in way under or over that we have a result.
 

Yup that's close to the double its budget numbers to break even and other factors xan drag that overer the line. They may have list money on it but it wouldn't be to much.

D&D isn't on track for those numbers it's coming in around half.that amount.

In essence GI Joe comparatively outperformed D&D:HAT.
By your own comments no. It doesn’t even pay for the massive marketing campaign that followed the movie. The first GI Joe movie lost money. 175 million to 302 million is not even close to breaking even pre-Covid. That’s a 50 million dollar loss. Marketing for the movie not even calculated into that which would have been at least 50 million dollars. So 100 million lost. That’s your standard. This movie needed 450 million to break even and still got a sequel.

You can’t change your standard for GI Joe and then insist on a different standard for DADHaT and disregard that even the industry has changed its standards for how a movie’s success is measured. That ruins your credibility and the foundations of your argument. GI Joe lost a truckload of money. It didn’t even come close to a break even point in theaters… it made a ton on merchandising though. It sold a crap ton of toys until after the movie came out and then they went to clearance because people were so disappointed with the movie.
 

By your own comments no. It doesn’t even pay for the massive marketing campaign that followed the movie. The first GI Joe movie lost money. 175 million to 302 million is not even close to breaking even pre-Covid. That’s a 50 million dollar loss. Marketing for the movie not even calculated into that which would have been at least 50 million dollars. So 100 million lost. That’s your standard. This movie needed 450 million to break even and still got a sequel.

You can’t change your standard for GI Joe and then insist on a different standard for DADHaT and disregard that even the industry has changed its standards for how a movie’s success is measured. That ruins your credibility and the foundations of your argument. GI Joe lost a truckload of money. It didn’t even come close to a break even point in theaters… it made a ton on merchandising though. It sold a crap ton of toys until after the movie came out and then they went to clearance because people were so disappointed with the movie.

I've Ben using the 300 minimum for HAT no marketing.

It it gets around 300 million the other sources of income become more important.

The GI Joe movies got close enough to greenlight a sequel the second one surpassed that number.

I referenced this in my OP if it gets around 300 million Gove or take things are a bit murky.

On current trajectory D&D isn't going to get close to that though.

If a movie pulls in 2.5 it's budget generally it's regarded as a success and all other income from it is pure profits.

And that's why I've been banging on about it's budget. It needs around double its current income to clear 400-450 box office which would outright cover it's budget, marketing costs, and any other income is pure profit.

If it comes in around 200 million there's around a 100 million dollar hole (depending in the marketing budget) all the other sources of income have to cover.
 

I've Ben using the 300 minimum for HAT no marketing.

It it gets around 300 million the other sources of income become more important.

The GI Joe movies got close enough to greenlight a sequel the second one surpassed that number.

I referenced this in my OP if it gets around 300 million Gove or take things are a bit murky.

On current trajectory D&D isn't going to get close to that though.

If a movie pulls in 2.5 it's budget generally it's regarded as a success and all other income from it is pure profits.

And that's why I've been banging on about it's budget. It needs around double its current income to clear 400-450 box office which would outright cover it's budget, marketing costs, and any other income is pure profit.

If it comes in around 200 million there's around a 100 million dollar hole (depending in the marketing budget) all the other sources of income have to cover.
You’re still looking at a loss of 50 million. DADHAT isn’t tracking to lose 50 million dollars. Not even close. It gained audience over the weekend even with the drop in the US which was within expected thresholds with Mario having a massive opening and even reclaimed the number 2 spot.

Your expectations evolve based on the movie explored of a comparable nature but you won’t budge on DADHAT. GI Joe losing 50 million is huge. That’s a massive amount of money. If DADHAT came in at 250 million you would be telling us it flopped but here you are saying it’s within a threshold?? Do you see how you sound bonkers?
 

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